Hi folks,
I just reinstalled my computer and 3dsmax (2010 32bit) as well. I've set up everything like I was used to (plugins to plugins folder and coreshaders.mas to the hardwareshaders folder).
When I load a max file that I've been working on and that has a gmaterial applied I get a selection window to select the shaders folder. When I choose the hardwareshaders folder an press ok it tells me no shaders are loaded.
When going to material editor it says "shader "L2DIFFUSET0" not found" before showing the gmaterial properties.
What have I done wrong?
Thank you for any hint!
I just reinstalled my computer and 3dsmax (2010 32bit) as well. I've set up everything like I was used to (plugins to plugins folder and coreshaders.mas to the hardwareshaders folder).
When I load a max file that I've been working on and that has a gmaterial applied I get a selection window to select the shaders folder. When I choose the hardwareshaders folder an press ok it tells me no shaders are loaded.
When going to material editor it says "shader "L2DIFFUSET0" not found" before showing the gmaterial properties.
What have I done wrong?
Thank you for any hint!