3DS Max shaders problem

Discussion in 'Modding' started by LeStrat, Mar 17, 2013.

  1. LeStrat

    LeStrat Member

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    Hello.

    I'm starting a Saturn Sky Redline mod for rFactor 2, but I'm having trouble with gmotor materials as you can see in the following screenshot:

    [​IMG]


    This material, whatever I do, is completely black.

    Does anybody have any idea?
     
    Last edited by a moderator: Mar 18, 2013
  2. LeStrat

    LeStrat Member

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    I guess I should add a little more info:

    My OS is Windows 8 Pro.
    3DS Max faulty versions are both 3DS Max 9 and 2011
    My graphic card is Nvidia GTX650, maybe it has something to do with it.
    rFactor 2 version is up to date, and files have been copied to 3DS Max folders as shown in Car Modding Workflow.
     
    Last edited by a moderator: Mar 18, 2013
  3. wgeuze

    wgeuze Registered

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    Go into tex1 and click the show map icon :) (checkered box)
     
  4. LeStrat

    LeStrat Member

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    It worked! Thank you very much.

    I'm afraid it has been a noob mistake, hasn't it? :)
     
    Last edited by a moderator: Mar 18, 2013
  5. benmttf

    benmttf Registered

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    Hello, I have almost the same issue with gmotor material.

    Actually i'm working with the "rF2_car_modding_workflow.pdf" tutorial.

    When i try to create the material in 3ds max

    1 - I click on the Standard button and i select the Multi/Sub-object material and delete sub materials and just keep first one:

    View attachment 7701

    2 - I click on "temp_test (Standard" button and click on "Standard" and select sMotorMaterial on the list (the material is black)

    View attachment 7702

    3 - I click "OK" and a i got this message:

    View attachment 7703

    4 - After 3 identical messages i have that (no shader):

    View attachment 7704

    What can i do?

    I have copy the "CoreShaders.MAS" file in "C:\Program Files (x86)\Autodesk\3ds Max 2010\hardwareshaders"

    My 3ds Max is 2010 version and i work with Windows 7.

    Thanks for your help!!!

    Benjamin
     
  6. Tuttle

    Tuttle Technical Art Director - Env Lead Staff Member

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  7. benmttf

    benmttf Registered

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    Sorry Tuttle but nothing is helping me in those post it still doesn't work
     
  8. Tuttle

    Tuttle Technical Art Director - Env Lead Staff Member

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    Are you using the 32bit or the 64bit Max version?
     
  9. benmttf

    benmttf Registered

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    32 bit
     
  10. benmttf

    benmttf Registered

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    Thanks for your help! I find the problem. It was a mistake. Everything is ok with coreshader in Moddev/Shared ;)
     

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