What are the 3 main achievements in RF2 that you expect the most in the next 4 months (approximately) These achievements may be developments that are known to be in progress or developments that would not have been communicated but which could be imagine that they may be going on. My question includes all areas of rf2 (Example : cars, track, physics / FFB, UI, graphics engine, sound, HUD / LCD, realroad / rain etc.). I find it really interesting to know the expectations of users in the short term, because what I learned from the forum is that despite the fact that rf2 is very targeted (realism "raw"), users are incredibly different (expectations) . This must make things difficult for S397 to prioritize developments. I give you my top 3 : TOP : Really improved performance of the graphics engine (not only the shadows, I hope for an overall improvement). Also fine and clever graphics settings to achieve better quality/performance. Would be part of the UI ... 2) Latest physics technologies in the most ISI/S397 cars possible (including the latest tires, fantastic on the GT3) 3) The visual improvements of the rain are coming in. I am "happy" but that's NOT my wish, in fact I may be dreaming but I would "dream" of a surprise of S397 ... the management of aquaplanning (with perhaps other improvements associated). If it is too speculate, at least an improvement of the realroad or temperatures or wind or aerodynamics or physics etc .... After saying that, I do not spit on the UI / graphic / visual quality of the rain / FE (the track FE on the other hand ...).