1992 FORMULA 1 SEASON UPDATE FOR S397 MCLAREN MP4/8 by Advanced Simulation Modding Group Release date: March 25th Authors: Liveries: Otavio de Barros Packing & UI graphics: Nick9320 Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2952138485 ASRC Discord Server: https://discord.gg/9M8wfa3gwP Our community: https://www.facebook.com/groups/advancedsimulation Our page: https://www.facebook.com/advancedsimulation Our Patreon: https://www.patreon.com/advancedsimulation Our PayPal: https://paypal.me/AdvancedSimulation Our Discord server: https://discord.gg/NzZCEFx Our Instagram: https://www.instagram.com/advancedsimulation/ Our Youtube: https://www.youtube.com/channel/UCm8kuiv5JKoRpDjjwpSgnpw Creators resources! Official Website: https://advancedsimulation.eu/ Screenshots:
Love the work put into to these skins, looks great but I have two issues: 1. I Select Andrea Moda car and I get a field of 24 other Andrea Moda cars ! There is no single filter for the 1992 cars that I can see, so only fix for this appears to manually find each opponent car in the filter and select them, any chance of fixing this or adding a group ? 2. Is there any way to force the automatic McLaren base car to be a manual transmission, I can not drive the automatic at all ?
1. You have to choose F1 1992 class in opponents filter to see all the cars. Not sure why the UI shouldn’t be easier to work with, like all the classes attached to the selected car on the top of the list, maybe it’s something to think about @Coutie The plain list sorted by the alphabet order is not friendly at all. 2. It can be done only by the devs or by the another mod which will force auto gearbox setting off by default. I can suggest to have a setup with turned off automatic gearbox somewhere and load it every time you hit the track for the first time
it's good but it's a shame to make duplicates because ASR Formula is already working on the 1992 season there are so many other cars or seasons that have not yet been created...
It's not the same work and will produce different results. I like that we can use the official mod with all the real liveries. ASR will make their own cars.
Why are there individual drivers in the opponent filter to begin with? Did you just copypaste the Category line into the Classes parameter in each .veh file? I don't see the practical use in them, I'm sorry to say. And seeing as I have "Andrea", "de" and "Cesaris" separately in my own opponent filter without having downloaded this one, you're not the only one guilty of this. It might not be the perfect system, but the thing that hurts the opponent filter the most is poorly thought out class definitions.
Tbh I don't know what do you mean, probably that wasn't caused by our addon. Here's what you can pick:
My bad then, I suppose. Based on the earlier comment about only getting Andrea Moda cars, I assumed that was the case because I can't see how it can happen otherwise.
Ok that was a bit silly but I forgot to put the link to the header post In case if someone doesn't know about rFactor 2 Steam Workshop here you can find the pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2952138485
Upon closer inspection, you do have individual teams in the opponent filter. Is this really needed? Does the AI talent file even work if you select them individually, now that I think about it? It does need to have the same name as the class definition. Anyway it's a nitpick, but disciplined use of classes makes the UI easier to use for everybody.