NEW VERSION - v1.230
This is the official release for this update, including the new icons.
https://drive.google.com/open?id=1PbzUPcR-QZYt-pxhB5MByBa6cDtZv3t-
Steam workshop also updated
>> HERE <<
Online icon gallery of the available cars
>> HERE <<
Also updated since the preview
- slightly brighter headlight textures
- some reallocation of the baseline physics (A/B/C) for the 0.75L cars
- minor balance adjustments between the baseline physics groups
- baseline B and C top speeds updated in icons
What are the baseline physics?
The 0.75L cars at LM in the era were so slow that they caused significant issues with the rF2 AI driving the faster cars, typically meaning accidents while lapping. So all the 0.75L cars have had their performance artificially boosted, just so much that they might compete with the slowest of the 1.1L group. There are minor drag, power, and torque differences between the three baseline physics sets.
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Thanks ISI & Studio 397 for the AC Cobra 427, which is the physics and graphics basis of this 1954 mod.
Thanks redapg for the Online Tools used for initial physics changes.
Thanks Nibo for the rF2 Log Analyzer.
Thanks Yoss for some initial help and tips.
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woochoo: mod idea, research, initial physics changes, liveries, texture edits, sfx edits, mesh edits, driver names, testing.
mantasisg: physics development, testing, research.
bears: additional driver names, testing.
Rujasu: simulation data/testing, additional driver names.
jimagn: testing.
boomer20: testing.
Mauro: entry list spreadsheet.