skinning

  1. thoraxe

    USF-17 glove filename?

    I'm not sure "modding" is the right thread, but I am trying to figure out what the filename should be for the gloves when making skins for the USF-17. Any ideas? altGLOVEL - no dice altGLOVE - no dice altEXTRA - tried 1, 3, 4, no dice. Any thoughts?
  2. R

    Question on making skins

    Hi guys! I wonder if there is any way to make skin-making a little easier than painting a flat PSD file. I was wondering if there is maybe a 3D solution for this where you can paint directly onto a rendered car. I have googled around but couldn't find anything concrete, and fiddled around with...
  3. S

    Materials Not Being Applied

    Hi guys, I seem to be having an issue with liveries in that the materials are not correctly applied. e.g I create the skin folder for the Porsche GT3. I create a livery alt_X and a region alt_X_region. The DDS format is correct because when I first load up porsche then in the skinning window I...
  4. R

    SOLVED Templates folder missing

    Hello, After updating to the latest version with the new UI of rF2 I had some issues with the game not loading menu's and not being able to allocate my button assignments, so I've desided to do a completely fresh install of rFactor 2. Since then I've both the new Endurance Pack 2 and F488 GTE...
  5. Salsgaard

    Skins (488 - 2020)

    Hey guys and girls, I've run into a problem I've not encountered before. My Ferraris appear very pixelated and do not change when I press reload. I have tried uninstalling them and deleting all previous mods but it has not helped. What can I do...? It is not easy to make skins when you cannot...
  6. SPEKTRE76

    Geometry Error- Face Flipped on McLaren 720S GT3, right fog light cover

    So, I am making a British GT3 Pack of skins and I found this error on the right side fog lamp cover. This is for the 720S GT3 and not the Shadow Project. It may however suffer from the same issue.
  7. RegenmeisterMSC

    Panel In Showroom

    When I go into the showroom in rFactor 2, the semitransparent panel on the right of the screen (with headings such ‘Upgrades’, ‘Loose Skin Directory’, and ‘Technical Data’) isn’t there. I initially thought that you just had to press ENTER, but ,when I do so, the screen goes grey for a second and...
  8. Marnes23

    Skinning Studio 397 new cars GT3/GTE (Wheels, rims)

    Hi all just curious if it is possible to change the colour of the new Studio 397 cars (GT3 Challengers Pack, Endurance Pack) rims. The .mas files are encrypted so it is not possible to get files for the rims in order to change them. If anyone knows if it is possible the help would be...
  9. FuNK!

    Using a Color Grid for painting skins

    Hey there! I'd like to share some Color Grid textures to help everyone painting skins. This is especially for all folks that want to paint more complex skins but are frustrated because it's always hard to align edges of logos or designs. And it's also for those folks that are not that gifted to...
  10. M

    Making a skin for mod vehicles

    So, I've downloaded a Formula One 2009 mod and want to add a third driver to one of the teams - custom helmet, custom car skin, custom suit et cetera. What do I need to do? On rFactor 1, the car files for modded cars were all in GameData and you could just edit them, but with the package files...
  11. K

    WTF is a DDS? Photoshop skinning help.

    I just bought RF2 and want a custom paint on a car. I thought It would be just as easy as it is with iRacing. WTF was I thinking? Here is what I understand this far. 1 I have Photoshop CC 2015 2 Installed the NVIDIA texturing plug-in. 3 obtain the dds file from the game. (Create loose dir) 4...
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