night

  1. Marcus Battaglia

    Huge FPS drop in cloudy situations

    Hi all, I have been lately feeling that during weather changes to cloudy situations there has been a much higher fps impact than what I used to have in the past ("past" being about 3 months ago). Fps is well and great in sunny conditions, but as the weather changes to cloudy, or if the session...
  2. GBJsch

    Movable objects flickering at night

    I got a problem with movable objects (signs, bollands, etc) that, at night (with nightlighting and stuff) the objects keeps flickering, I tested with a simple 3d cube with a texture with T1 shader and with IBL Standard shader and it just keeps flickering, I'm using the same settings on the .scn...
  3. GBJsch

    [REL] Singapore Marina Bay Street Circuit

    Singapore Marina Bay Street Circuit converted from rFactor 1. Thanks to WCP for the permissions! Layouts: All Layouts have 23 Turns 1- 2009-2012: 5.073 KM / 3.152 Miles 2- 2013-2014: 5.065 KM / 3.147 Miles 3- 2015-2020: 5.065 KM / 3.147 Miles --- Details: 2009-2012: This layout is...
  4. GBJsch

    SOLVED nightlights problem

    I tried a lot and still don't know what I'm doing wrong in this Nightlights. They just don't light up! I even tried to use a nightlight from other tracks and nothing. help. I already tried to put lights on the entire track but still doesn't illuminate anything. Nightlights on the SCN file...
  5. C3PO

    Headlights So Dark at Night

    Hi - just tried running at Le Mans at night and my headlights are ridiculously dark ... I thought they were off initially but no. Any idea how to boost their intensity please?
  6. C

    Performance drop Race at night

    Hello This is my current PC XPS 8930 - i7-8700 - 16GB - 256GB SSD + 4TB 7200 HHD - GTX 1070 with 8GB I can run the game with 30 cars at Sebring with all maxed out if the race is during a sunny day. But, if I set the race at 19:30 , the sim will activate the lights on the track and there...
  7. D

    Night racing : the stars benefit from the effects of Post Process (ultra setting)

    Only if the impact on the FPS is limited, I wish that the stars benefit from Post Process effects. I propose that they be present only for Post Process regulated in ULTRA. Thus users with weak PCs would not be affected. It would be the most beautiful effect for night racing .....
  8. mister dog

    Rf2's Skybox

    I've been playing around with time progression in Rf2. When you do rapid time progression (for example x5), you notice the layers of light getting darker in a progressive, almost stuttery way all of a sudden when the sun sets. Also is it me but I don't notice a sun? The sky seems bright but I...
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