material

  1. B

    Chrome Helmet

    Hi ! As a big fan of the Nico Rosberg helmet design, I'd like to make a black and chrome helmet. Does anyone know if this is possible ? Cannot access to the material menu for the helmet, so I'm stuck... In DCS World we have a file like the region.dds to make shaders, but without material...
  2. RolandTJ

    Livery finish not correct on my rF2 but correct on others

    Hi, does anyone know why I would see this: Instead of this (correct version): Using the blue for reference. Running max display settings.
  3. Ozzy

    Physically Based Rendering

    I hope my wish is not too late, but since development of new shaders was postponed, we might have still a chance.:D I don't think I have to explain all that much. PBR is more or less industry standard for games and CGI. Even "small" games using inhouse engines like iRacing or DCS World come up...
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