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  1. Risto Kappet

    Rehaul of track realroad base presets (or AI behaviour)

    So as it stands, all (official) tracks have their low-medium-heavy-saturated-whatever realroad presets done by letting AI cars drive on it for X amount of time. That results in the grip being concentrated to a very narrow trajectory, resulting in the cars behaviour being very peaky on/off that...
  2. F

    SOLVED [DevMode] AI going wrong way down pit extension, then crashing.

    Let me get this out of the way, I've made about 20 or-so AIWs & only once before have I used the pit extension option... trying to create a pit extension was the last AIW I worked on because of this same issue that forced me to recreate the AIW ~30 times, then I just quit rFactor 2 all-together...
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