bugreport

  1. L

    Formula E AI much faster on the straights in races

    I have a problem with the Gen 3 AI. Somehow I lose multiple tenths on straights. At Interlagos, for example, I lose up to 4 tenths on the start finish "straight", even though my exit out of Turn 12 is pretty much the same as the AI. And slipstream has no effect either. They´re just pulling away...
  2. P

    In race pause menu don't respond to mouse

    In race pause menu don't respond to any mouse action, mouse pointer is visible, but no select color change with menu element. Win 10 PC with steam vr, has been running rf2 for years, first time run with new ui.
  3. N

    Environmental Reflections causing white screen in multiplayer

    With "environmental reflections" on, inc low, during multiplayer sessions over saturates the brightness to 100% white screen within the game world. The ui is fine except for the camera window which also displays the issue. My system: AMD Ryzen 5 5600x Nvidia RTX 3070 ti with latest drivers...
  4. C

    Exaggerate Yaw keep resetting to -80%

    Trying to change exaggerate yaw from the UI does not work. You can save the config, but upon loading said config, the setting goes back to -80%. Only editing the Controller.JSON file directly seems to work. But even that stops working after a few restarts of the software, where the JSON file's...
  5. J

    AI jumps positions and times in proximity of player's car

    AI competitor cars in race start stuttering and jumping position (mostly ahead) when in proximity of player's car. It's not just graphics, time differences also jump. Always in Nurburgring, Ferrari 488, with factory settings, no mods, high-end system. Also with other cars. Maybe other tracks too...
  6. Joonas Raivio

    WIP FPS being significally worse in online race vs practice/qualy/warmup

    Hey, I've had this problem for a while now, happens in both single screen/VR (I don't have triples) So what usually happens is I'm driving on almost full practice server, let's say VEC with up to 80 ppl on server and I have stable 90 FPS with around 4-8ms of GPU frame time according to FPSVR...
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