3ds max

  1. Seventh-Gear

    3DS Max Plugins

    Hello, I recently purchased rF2 through Steam. For 3DS Max plugins, the newest included says "Max 2017". However the oldest version of the program available from Autodesk is 3DS Max 2018. When I try installing the plugins, 3DS Max 2018 says "Not Compatible With This Version." Just wondering...
  2. L

    Tips and tricks with 3ds max on track creation

    I always worked with BTB and 3dsimed to create basic shape of tracks and position objects, but I think 3ds max can do all work. I'm trying to create a track from the beginning with 3ds max and some things are really better then my last workflow, but I'm stuck in one thing... I was trying to...
  3. BrunoSardine

    Track modding in 2019

    I looked into this back in ~2016 after using Bob's Track Builder and wanting to move to 3Ds Max for more creative freedom. I ended up shelving sim racing all together at the time for other reasons and never got far into it. But now I'd like to go back and try it again, and I'm noticing the...
  4. patrikmarek

    updated modding tools for 3ds Max 2014 and up ?

    hey there, I'm tryign to export some things, but I can't seem to be able to find a verision of the tools that would support max2014 ( or 2012) the part I was trying to export is driver animation, which sounds like it has to be exported through tools unless gJED can export animation too ? can...
  5. BrunoSardine

    64 bit versions of Max

    Hey All, I'm in the process of acquiring 3Ds Max to use for track modding, and since I'm utilizing their educational license I'm limited (If you can say that) to the newer, 64 bit versions starting from 2014 and up. The little reading I've done seems to suggest that none of the ISI plugins...
  6. JJStrack

    gMotorMaterial Problem

    i have problems using the gMotorMatreial in 3ds MAX. my MAX 2011 always brakes down when i try to use the gmat in the Material Editor. In Max 2010 the Material, with the "road shader two diffuse maps" selected, looks as seen in the picture. shouldn't the Textures Status fields be green, and the...
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