so did Marcel Offerman reply your request of encryption?
I go through spreadsheet trying to make a Macpherson strut on both front and rear [img] the chassis look fine , but not ingame the ingame result...
That's very true for the good a-arm emulation is good enough as simulation But I will try digging a little deeper coz when I drove this particular...
I recently working on another MOD cars with anterior MacPherson suspension the spreadsheet for Rfactor 2 modding was for double wish-bone only( or...
Update from my project [MEDIA] Comparison with real world track records
as objects edited through 3dsimED, the wheel objects(tire, rim, disk..... ) must click "movable" to preserve all the pivot point and object...
how's the detail of your problem? my chassis is all fine at setup, so I traced to tire problems. You may check the suspension geometry in dev mode...
interesting to find out, that damage.ini file is the reason of crash.(what it do with GPU?) I replaced it with official trainer /skipbarber's...
the difference is about TGM file. the original folder reference to another TGM at sub folder out of surprising it's not within the documentation,...
with days of debug, finally I got the key problem. "The damage.ini file" though I didn't especially care this file in my project car. It went...
Hello I need some help about game keep crashing with my project cars this beta car is running all OK at devmode both showroom and run [MEDIA] in...
All my files were checked, no duplication, no bad reference, no sub folder and no problem run at dev mode I also checked a lot of other installed...
reference issue could be a problem. But I have no clue where to find.... I already compared all the necessary files and make sure they were all...
any help? I have been searching for all day and find nothing for diagnosis any help appreciated
Is there any difference between dev mode and game mode? my mod car is ok to load and run in dev mode but fail in game mode the error log showing...
check the ctrl+D the ride high is difference in the two (but why? the hdv. susp are all the same) the left original ride height is 66mm / right...
in short, the ride height changed but all reference files(chassis HDV TBC TGM) were the same on two cars After a long while my project car stock...
I will definitely do a Hi-res version after broad test. the goal is to run this mod for average performance PC and easy to manage. thanks to you...
Thanks for your reply, I also found some tutorial about gJed + 3dsimed for screen-aligned quads from your previous post, which is super useful....
Thanks, that's the cure. I found the material is suck a big world in rF2. moreover, any modding resource for crowd, 2d tree, 3d tree for rF2 ? I...
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