@Brutten wireframe looks exactly the same except for the size. . . and the amazing disappearing act . . . try this one . . ....
@Brutten had a look at your files . . . I recognise the banner mesh from when I 'borrowed' same one for a track . . . after adding your files to...
[IMG]
glad to hear it ! those look outstanding ! ;)
maybe its just me that can see them then :D . . . what do you see ?
pretty sure the real road tex could do with rotating 90 degrees at nurburgring . . . this is real road build up as it is . . . [IMG] and with tex...
seen that loads of times :rolleyes: sometimes have to remake gridspots or reset special waypoints can sort it out . . . also just make sure...
I fixed the signs not lighting up at night years ago for someone . . . seems it hasnt filtered thru :eek: [IMG] [IMG] just set local pivot...
will do it perfectly ;)
https://www.google.com/search?q=colicare+logo&tbm=isch&chips=q:colicare+logo,online_chips:colicare+marketing&hl=en&ved=2ahUKEwjMm_WCo9fqAhWo34UKHXm...
works ! . . . only tried dev mode so far . . . thank you alex :D
aw . . . seems already ticked :oops:
yes . . . was loaded straight after loading berlin fe track . . . after exiting the game and loading straight to track in pic screens were black...
didnt get it to work in dev mode . . . bik files not supported afaik . . .
thx alex . . . saw your post just cant get it to work . . . really appreciate your input . . . only thing is i dont have lastest rf2 plug-ins...
scn entry is nothing special tbh . . . fr berlin fe . . . Instance=TVscreenXL_01 { VisGroups=(34) MeshFile=TVscreenXL_01.gmt...
you can see scn entry in latest fe tracks . . . anyone have any progress getting this to work ? tried it and got this . . . [IMG] yes . . . its...
track capacity test . . . [MEDIA]
outstanding ! :D
will see if i can allocate some time to the busy schedule ;)
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