Hi An other quesiton / bug to submit I have two mod in the modedev/rfm folder. Each of them works properly if there alone. But when i put...
Nice !! You solved my problem !! Thank you
Maybe this issue has already been pointed out but i haven't find any topic about it in the forum The problem is that i can choose an...
thank you very much ! I ll try it as soon as possible. I ll give you some feedback if i judge it usefull ! Best regards
The TGM tutorial precise that BristleLength= tuned to aid collision detection, no other physical effects But i have noticed that the...
Works fine thank you ! By the way, we need to be very careful with adaptation of our rf1 mod onto rf2 platform. What was true for rf1 is not...
yep good rmark ! i ll try this thx
Marc, AC is an other opportunity. We don't give up but at the moment we have difficulties to define a project which motivate us. Maybe it is too...
Hi isi i'd like to report the following issue the definition of front and rear wheel track doesn't work Indeed, the front wheel track...
hi all At this time the gt3 mod is in sleeping mode. Indeed, for the moment, all the members of the apex team are not convinced at all by...
Absolutely not ! brain failure or brain to upgrade ;) !! Try again !!
Hello I have been testing rf2 for a long time now, almost since rf2 has been released for beta test I was surprised by the choice of isi which...
Madking, i have quite the same feedback than yours to provide about current rf2 cars. I agree that the aero needs to be further analysed and...
Indeed !! At the moment, many people implied in the dev of mod for rf1 are not convinced in rf2, both for graphic aspects and for physics ones....
Separate names with a comma.