Thanks for the reply, much appreciated! I will look into the terrain. For the logarithm, I have to point out that aT and V have a different...
WLF transform calculation In the TGM Quickstart guide the following is presented: log10(aT) = -8.86 ((Tq - Tg - 50) / (51.5 + Tq -Tg)) Sliding...
I figured out the rF2 model now. The only thing missing is the pressure exponent, but that is much easier to fit with your loadsensitivity data in...
Here's the brush model. Note!!! When I input the WLF friction curves into the tgm and ttool the results didn't make sense. Suddenly the macro...
Just wanted to share a little Excel tool for building tire geometries in a quick fashion: Download here:...
I dont have an easy option for that unfortunately! I use it to build the engine from scratch and then export it. If you want to put your own ini...
I've recently developed a little tool for engine building in rF2 and I thought I'd share it here. I built it around previous engine models I've...
Thank you so much for the update! Engine torque is something I've missed for some time. However I get a constant zero value for the Boost...
Closing in on 1500 hp at 5 bar boost. The little beetle is starting to feel the extra power and weight at the back....
A little turbo testing:) https://www.youtube.com/watch?v=jr5gLsfKSgo&feature=youtu.be
I will run some more tyre simulations and release an update soonish. Will also revise the brakes as commented here and include adjustable ARBs...
One thing I noticed is that the tyres seems to have lost some grip when moving from devmode to singleplayer. What do you guys think of the overall...
I put up a little test server now. Build 198:) "RACEDEPARTMENT LMP" Note that the old server is still up, will change it later when I can...
Something happened with the rfmod for the online event. Working on it now.
The RubberPressureSensitivityPower is the sensitivity to contact pressure. Wit the new tyre model the contact pressure is not uniform and it...
Note that the old mods have only the old inputs in the TGM file (temporary abrasion). So only the cars released after build146 have the new tyre...
AbrasionCurveWLFStartStep=(-6.5,0.5) start value and step value of log(aT*V). So aT*V=10^-6.5, 10^-6.0,10^-5.5 etc......
I don't have the latest build in front of me at the moment. But it should be under [Realtime] section. In the previous build the parameter was...
The .tbc is only used for AI. You want to look at the .TGM instead
It's a pressure exponent actually. So if the intake pressure is different from the reference pressure the torque is multiplied by this factor:...
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