ok, but it is now possible to have a correct rendering, without specular reflection. ;)
on my screens I use the shader used in the tutorial isi. I have 3 map. diffuse and specular bump, and no effect grid .. ( on my screen 3 sphere.....
outside edge of the paint accentuated. I do not have this grid effect .. [ATTACH] I tested on a sphere and not grid [ATTACH] :confused:...
it is accented on the paint .. for example ..
personally, I don't have problem with this shader on a old model.. ;) [ATTACH]
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