Decouple the 3D render resolution from the display resolution, meaning you can change the 3D resolution higher than the display res to get varying...
As rFactor 2 uses a forward renderer, this game works very nicely with my stereo 3D setup with probably little or no thought on the part of ISI,...
Have any users managed to get FXAA, SMAA or other post process AA working in rFactor2? There are quite a few variants of the FXAA injector out...
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