Very very very soon ;)
I guess i should cheer up aussies and say, well I'm not making a v8 super car mod.. But I have finally got round to putting the V8 utes ingame and...
http://crytek.com/cryengine/presentations I rest my case *goes to sleep*
I guess it would be costly in regards to performance :( Although I have seen quite a few demos of soft body physics running on the GPU in games...
I've noticed certain objects deform now, wheels on the 60's cars etc... is it possible to export armco as deformable?
Well its working again now, no idea how i fixed it.. probably just drivers being unstable again :/
My wacom bamboo tablet works fine intill i boot up rfactor2, where the inputs to the tablet stop responding intill a reboot. The tablet driver...
Idk the tire coder at iracing, quoted it from some textbook.. cant remember exactly when.. but that seems fairly accurate from what i've seen and...
because the rears whilst having lost grip provide more resitance than the front that is pointing in the direction the car is sliding ^ that may...
I'm sorry but the point of being OVER THE LIMIT, is that you have pushed the car, tires, every part the limit of control, and therefore loss of...
http://www.youtube.com/watch?v=1yJBXcxRTZY Strange... thats one of the sims u werent impressed by.. but hey went straight into a real car and...
Ok worked it out For anybody else, you have to copy coreshaders.mas into Program files(x86)\Autodesk\3ds Max 2011\hardwareshaders\ or whatever...
When i use the gmotor material i get an error saying shader "L2Diffuset0" not found :/ so i assume i have to somehow load rf2 shaders into max...
Separate names with a comma.