Does anyone know if there is a script to zero the pivot points of an object? It would be nice to be able to hit a button rather than having to go...
Hi, Doing some testing with LOD's etc today and it would be better than great if we could have it so that if a person lowers their 'Player...
Hi all has anyone had an issue with trees showing through over the top of their fence meshes or other objects using alphas? Will be fine but then...
Is it possible to utilise 3 different poly versions of on object within a track? I currently have 3 different polyed versions of a fence post....
Hi all the title pretty much sums it up. I replaced my plugins with the new ones supplied in the new build and now I am unable to export objects....
Hi can anyone please tell me what the purpose of all of the animation textures are for the tyre wall and tread? At the moment I am just testing...
As the title suggests I am just curious if anyone can please tell me why there is such a difference between the way objects appear in Mod Dev vs...
Hi all just a quick question. If I use the RF2 example driver from here http://rfactor.net/web/rf2/devscorner/ can I just use the animation and...
Hi, I have set the material up correctly but the paint damage layer does not seem to be coming through at all. Also I am not seeing any vert...
Hi, Can anyone please tell me if there is any natural order of progression to complete the car files? I am adapting the rftrainer files to...
Sorry please delete admin.
Hi everyone I started exporting today and have hit a few early hurdles that I ma hoping someone can assist with. 1. Genstring not working...
Hi all, Just a quick question before all of the UV's are created for the car textures. Am I better off having 3 or 4 larger textures or have...
Hi everyone can anyone tell me how Vert damage works? We are getting towards the end of the modelling process for our mod and I wanted to try...
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