in the works.. [IMG] [IMG] Gotta brush up on the latest dev bugs.. any major AIW fixes i need to know about?
This is a conversion of our 05/06 mod from rf1. DX11 skins and converted physics. These cars were and still are a beast to drive. Some minor...
I thought the cockpitinfo.ini had some setting that sets the scale of the rpm in-game dash but i cant find it. The conversion im working on, the...
Can anyone give step by step guide on how to successfully add a garage path? I tried the usual method (main path, pit path, connect, find...
This is the same track that will be used in the Honda Expo tent by SimExperience at the race, minus the fake tires (they make their version...
So, according tot he guidelines, the dx9 glows are no longer needed for dx11 but it needs the be bright enough to trigger the glow. I tried 2...
anyone know where my screenshots are being saved to (dx11 on steam)? i get the screen saved message. I've searched users/me/local/virtualstore/.....
Almost done with Toronto 2016 (new left side pits). Not sure if its because the s/f line never intersects pit lane or some other issue, but the...
Hi, I've forgotten where the setting is to change the pits from one side to the other so the pit crew faces the right direction . Working on...
track loads fine, I can edit fine, but saving hangs and max eventually runs out of memory. x64 bit win10 machine with 32gb of ram, of course its...
If i remember, isn't there something I need to add to the gdb file so indycars dont run oval wings on a roadcourse?
i bit too shiny me thinks. material is names "road2", using "Real Road Shader"
sorry but us old modders troubleshooting skills are getting worse.. I have xfinish, xsector1, xsector2, xpitin, and xpitout. The sector names...
Updated to the latest build, dev mode as well. I cant load dev mode without getting a material error on the car, no matter what car i choose, i...
My cockpit dash I can see fine in the swingcam, but in cockpit cam, the carbody shows through the top half only. I've checked the position, the...
ok, I'm a track guy so doing a car conversion is new to me but i'm taking a stab at it anyway. Car works in game, drives ok, but the tires are off...
[IMG] Spinner done, now the hard part.,,
I've tried everything i can think of to add a garage path and just cannot get rf not to crash when trying to save the path, none of the options...
WIP but its looking great. Conversion from our rF1 mod direct from max files. No ETA but a lot of work has been done. [IMG]
conversion from rf1. pics.. [IMG] [IMG] i havent tried the aiw file but i had the same issue i had with cleveland, my car loads on top of another...
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