We’re very pleased to announce the 1967 Formula 2 Mod for rFactor 2. The 1967 European F2 season was the first using the new 1.6 litre engine...
Hey guys. I've got some problems with my steering animation in game. In 3ds max the anim looks fine but in game the left hand looks messed up. I...
I've made some good progress with my Mclaren M4a the last few weeks. So much that I've already started thinking about my next project. Got plenty...
The 1967 McLaren M4a, an F2 car has the same tires, engine, brakes etc as the Spark and EVE so it won't be that different but still a nice...
This is an idea much like the EVE Matra F1 http://isiforums.net/f/showthread.php/20425-EVE-Matra-F1 Basically it's a rebodied Spark F1 powered by...
Not sure if it was there in previous builds but selecting weather other than "clear" displays this huge plane in the skies instead of clouds. It...
EVE Matra F1 mod by Klaasvh and Navigator Download here: https://www.dropbox.com/s/iajjczg1nybm0ka/EVE_MATRA_F1.rfcmp Or here :...
I'm using this upgrades.ini for my car but I'm not able to select the upgradeclasses ingame. Both 'performance package' upgrades are listed in...
This should be fairly straightforward. I have some objects on my car that I don't want to receive shadows. I thought adding the line...
I've created a simple bone based keyframe animation for my car but I can't get it working properly in game. No matter what I try the wiper mesh is...
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