Excellent choice of track, looking forward to this.
Mario Andretti :p
Not a lot to report, or show. We're still working on it.
Not much to show at the moment. The Lotus 48 is now in game but needs more texture work before we can show it to you. Our intention now is to get...
Should be working now. Thanks for telling!
[ATTACH] Lotus 48 3d model is finished :)
Not 1967 Formula 2, but a nice screenshot nevertheless. :)
All is going quite well. I'm working on the Lotus 48 still, basic model is done now, so time to add the details. In the meantime, Crossply is busy...
We made some good progress on the Lotus 48. Still a lot of things to do but it's startig to shape up nicely. [IMG][IMG]
Is the historic (BT20) race suit templates also available somewhere?
We’re very pleased to announce the 1967 Formula 2 Mod for rFactor 2. The 1967 European F2 season was the first using the new 1.6 litre engine...
Is opponent detail set to the same level as player detail in graphics settings?
[IMG]
If your 2 gmt's are named VE2_RLIGHT_1 and VE2_RLIGHT_2, you only need one entry in your .GEN file. The genstring should only contain a "1" or...
I don't know if it's the same for all cars but the Spark and Eve already have a static undershadow thats also visible during the daytime.
Thanks for the comments guys. Now, if I can get some help I might actually release them someday.
I hit the export button in 3ds max and this happened.:) [IMG] [IMG] [IMG]
Is there anyone that can help me with the textures of the car? The ones I created are sufficient as placeholders but could be so much better. In...
Congratulations Gilles & Bill, and thank you for your hard work!
I agree! This sucks. ISI should have stopped making content after build 342 or so :)
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