still flying cars, objects... its rf2 baby..(((
nothing change for shadows.. as the were awful - still there. cars just flying under the track....not good at all
yeap(( ok..
the only chance - make picture and fitures something like Pcars2 (picture will be enought) - new engine Unreal 4 in half year - only this maybe...
or maybe its not dx11(not graphics) - for example phisics bugs . and what we see its what is really go in on, for example tires bug - tires just...
new roadmap - dx11 and so on.. bla bla bla... but what the f*kwith this...
is RF2 still in dev? i thought rf2 already dead. AC (now with sf15-t and f138) - thr best!!
looks very strange
what i dont understand its a terrible color of asphalt and thats why it look strange??? all ISI (and non ISI) track with this awful color...
4 years and the game still in the start.... pity
exectly like stage 1 looks all your tracks surfaces - like crap.. sorry
can some help me? i moved my non steam rf2 to steam. now, how can i get lifetime to it? cause it says i can get only 1 years subscribes.
can some one help to me.. i moved my nonsteam (without suscrb) to steam.. but i do not buy in steam 1 year for it.. now i desided to buy another...
why all isi tracks, car looks like in some fog... there is always a feeling that monitor in dust and all u need its just to clear it (does not...
"real road" in iracing is very very advanced and very interesting. ISi should implement something like that to their real road - it would be...
+100500 agree
ha.. maybe need a better optimization? lol...
hm.. maybe they need to do better their work? i dont think its a good idea for isi team just do not listen what people saying about their product...
actually this is THE BIGGEST PROBLEM for RF2// all cars looks flying over track cause shadows... someone need to do something with this or and...
still bad traction on low speed, tires always smoke even for ai (not on breaking but even if u take off the wheel (on kerbs for ex.).. too bad
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