I just put out a quick fix, I only adjusted the cut track, I missed the part about the other corridors as well so I may have to relook tomorrow...
This bug was fixed for a couple months after this report but it is now bugged "again".
This issue has came up before and was fixed before but has been back around for about the last year. Basically when using auto grid gen it...
Just wanted to drop in and say I had a little time recently to do some side work. Gingerman may be reappearing soon for everyone. It is updated a...
We will be looking at the cut zones of that corner. As for where to serve your penalty, to get to the pits go straight at the first hairpin which...
I still want to update it, and update some of the 3PA tracks I was involved with as well quite certain I could make them look quite nice now....
Some of you may know me, I am James Mabe, lead developer for the tracks for Kartsim and primary developer of two of the tracks in this package...
Sorry about all the confusions folks, I was told not long ago that it wasn't on URD's website anymore. Had a couple people purchase from me...
The reason I brought it up in the manner I did is for a lot of people the documentation or videos don't get all the info to them. It's like...
Will send you a pm on it, anyone else wondering can do the same contact me in pm as well.
I haven't been around much lately and I just scanned through all the post in this topic. This reminds me of something I've had on my mind lately...
Hello, James Mabe the one someone mentioned earlier. I sold my track through URD but really there wasn't any protection in place in that...
Glad you guys are enjoying Palm Springs and stoked about this. These are the reason I've been out of touch lately, took some work to get these to...
Yes it is still being worked on. My supporters already know this but the last couple weeks I've been on a side project though that will hopefully...
Wow man, you are really making me feel all warm and fuzzy inside...
Your assumption on the polys being several meters long is a bit wrong, RF1 typically used a vertex length distance of 2.5 meters, however since...
Just wanted to comment on a few things, one classic tracks would be cool, there are a number of gpl tracks I would like to remake and Dundrod is...
Still working on things, sculpting the terrain right now so not much to look at. I'm using as much of the Lidar data I have to model the terrain...
Another progress update [ATTACH][ATTACH][ATTACH][ATTACH] I've still been working on the curbs around the track and this place has a lot of...
Already dropped this message to my patrons but just wanted to drop in and say that I've been out of touch for a few days due to my mother becoming...
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