I have the same issue on a recent Intel 10th Gen IceLake with Iris Plus Graphics. It seems that rF2 doesn't detect dynamic VRAM properly.
iRacing has this too. [MEDIA]
I've never seen an iRacing user complain about immersion breakage, due to not being able to see the championship standings within the sim. And as...
A built-in championship is nice to have and something I'd like too, but I don't understand it when people dismiss a sim for the lack of it, or...
I only drove this mod briefly for a few minutes a while ago and didn't do any further analysis, but the thing that instantly struck me was the...
Solutions have already been given on RD. Replace the physics guys with people who know what they're doing and fix the material settings and your...
Be sure to restart, as in leave the track all the way back to main menu and reload, when changing any AI settings, to avoid AI bugs.
Many thanks for this mod.
I just tried it out myself too on this track with the DW12 with different AI limiter (lower should in theory reduce the issue) and aggression...
Better would be to use the F-ISI cars since they are more up to date.
Those 60s F1 cars have much longer braking distances due to worse brakes and tire grip and different slipstream effects, so of course they take...
Thanks for the clarification.
But didn't your older plugins solved this issue already?
Many thanks for the quick response. And yes I mean that partial logs should still be saved, but just not be shown as fastest laps.
Could vehicle Yaw, Pitch, Roll angle be added to the log? Also, could fastest time for incomplete/partial laps be discarded from the header? So...
Not with the right content. rF2's gfx use HDR and are physically much more correct. https://www.youtube.com/watch?v=JhbzmsWIxrs rF2's main UI...
Do 3rd party plugins work in the demo?
Hybrid stuff is in the works as has been stated before. Remember that isiMotor2's physics engine used in Race07 was already more advanced than...
All of this is still in the works. Updated drivetrain model and hybrid engine stuff was last mentioned in the interview 3 months ago.
This has always been possible in every isiMotor sim and therefore rFactor 2, by manually editing the controller files to map multiple functions to...
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