If smb can upload this file, i will send cookies;)
So, i have a bug with 3D Vision on ASUS VG278HR and GeForce GTX 570 in 3D.
The bug is about the wheels - they are not displayed in 3D....
Still lacking the default force at he wheel. Too weak resistance at the straights.
The answer is simple - NO. With the current level of graphics (it is as important as physics, because affects driving style) and a bit strange...
in think the devs must implement two things:
1. steering torque filter ingame setting
2. tire force setting
the forces from the suspension are...
Wrong turn mate. rF2 and pCARS are going from different sides but in terms of physics the will meet at one point. b85 vs b217 is close
the grip is ok, at least at F3.5
Well, with this one we can race yes (once we have full rain system)
FPS is great, FFB more or less ok, graphics improved a little...i terms of...
From b202 pCARS is on par with rF2, but in details is MILES ahead. rF2 will never have even 20% of this small features, that bring racing experience.
Ok, if you are making a mod just to be the first F1 mod on rF2 ever - good luck. It means you are not intrested in realism. I`ve just tried the...
Yes, but all cars, regardless of physics are longer:)
Looks like the cars are...too short?
Thats normal. I was working 2 weeks each day on the build that i`ve PM you. Since that i`ve made tha final version. So if you need help/testing,...
for sure not)
exaclty what is implemented in rf:)
Well, initial impressions.
1. Engine must be 18000 rmp not 18750
2. Engine brake map is forbidden in 2012
3. Weight distribution must be fixed...
About the physics i can help if u want, i`m finishing the 2012 physics for my league. PM if u want.
Separate names with a comma.