I have a habit of manually saving copies of the AIW at major steps as I'm working on them ( - copy, - copy1, - copy2). If something goes wrong I...
@redapg Right, I understand that reasoning. The issue is when users go join another dedi which is using the V1.0 track it won't let them join...
Apparently a known issue and nobody will tell me. Don't care anymore. Whatever. I'll just make a new fully packaged track at 100s MB for a less...
I'm running into an issue where if I make a track rfcmp update users get a mismatch message trying to join other dedicated servers using the same...
When you created the skin add-on rfcmp component, did you click the checkbox "Update from" and enter the original mod version number in the box...
I can confirm changing the file names to have the same number of characters with a unique final character as I mentioned in my previous post,...
Ok, after a multiplayer session with more drivers I can confirm that the wrong icons are showing up even for non AI. It seems consistent from...
Thanks guys. I'm going to try to add a suffix to the filenames. Something like XXXX_37_ATEX, XXXX_37_BHAV, XXXX_37_CSUN and maybe include some...
I'm having a similar issue but it's a mixing of icons between vehicles within the same mod. It seems to happen with lots of AI vehicles in the...
I want to thank Chris for his RF2 online tools site. Thank GOODNESS he's put together a showroom and batch tool for creating the icons online....
@lagg I'm very sorry I totally forgot about that detail, yes that needs to be done, this jogs my memory now. I spent hours and hours of...
The transparent background screenshots are still saved here in the modev folder. The ones that get saved to the other steam folder always are...
This can be set in the rfm and you can use it when you make a rfmod with the mas2 utility. Of course ISI/S397 leave us a well informative comment...
Excellent information @Goanna! I updated my post with your corrections to lessen any confusion. This information is long overdue to go in the...
In your steam library, right click over Rfactor 2 and select properties. Then click on betas tab, and there will be a pull down list with the...
@Goanna @69Elwood I made a summary in the discord support forum a couple months back. Does this look correct? Nobody ever responded there to...
Yes, apparently cache files are generated in devmode that can be packed with a track's mas to speed up loading times. My only fear with this type...
Per Alex S. in the discord support: I've used this manual edit of the json and got transparency to work. It seems sometimes the gmt doesn't...
@Coutie I believe he means the visible damage to the vehicle body with the shader, where it should show scratches and a "crumpled" bump map when...
It happens in multiplayer and using rolling starts, I haven't tried standing start etc. I do not have the issue in DevMode. The AI line up no...
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