Have you checked to make sure you don't have any of the steering assists turned on by accident?
You can still compare vehicle behavior, but if you're talking purely about steering feedback, then it's obviously not going to be the same due to...
Exactly, there's also all of the other forces at play. In formula cars, I always had a hard time keeping the steering perfectly still in a...
I don't think it's worth it at all. My only point was that you can't base the observations of driving a car in the real world which has power...
I think it would be most difficult due to the fact that there are so many different ways of doing it and auto makers seem to do whatever they...
Well, there you go. I wish it was that simple.
Are you running a manual rack? If not, that could easily explain those differences, since rF2 doesn't simulate power steering as that's actually a...
Most hydraulic power steering used in road cars are non-linear, it could be that you don't feel a change in resistance due to that and not...
Some old cars used negative caster. I don't know if it was designed into the cars to make the steering lighter, or if they simply didn't...
Yes, and all of this is mainly due to the fact that nearly all modern cars having positive caster in their steering geometry, which gives them...
Why is this even an argument? This is a basic stuff you learn when you go to almost any tactical driving or race driving schools. The reason why...
Well, to clarify, in reality and in rF2, the steering forces do technically drop off slightly as slip angles increase, but once you get too much...
That's very odd that it's set to friction by default. Every other direct drive wheel profile uses damping. It might have been a mistake by whoever...
I get what you mean. To me, sim racing is purely for fun as well, that said, and as sad as it is, there's just nothing you could do with the FFB...
People don't seem to understand that the more accurate the feedback is, the more you'd be able to feel what the car is doing. If you throw in...
From what I understand from some explanations years ago when this was still in beta; the friction setting uses mainly (or possibly only?) tire...
You'll also not get very realistic FFB with it set to friction. Last time I tested this it made it very difficult to feel subtle slip angles.
Finally! This is one of my favorite tracks and I was starting to think they'd never make it for rF2.
Yes, I'm sure it would affect the balance before the ABS is activated. I should have worded what I said differently. What I mean is that, if I...
Yeah, but we're talking about using %100 super-duper-max-ultra brakes here. It would already be at the threshold to try and prevent a lockup on...
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