You're right but with this particular sharper eye the difference is minimal.
All good mate. One important thing to consider in rF2 is that is more CPU intensive than GPU. The tire model and physics calculations are huge in...
What I'd start with is lowering SS to 70%, maybe even further, then reshade app with the sharper eye tool....
Wow, we, at least I, were trying to point you in a certain direction, definitely no need to get that tone.
Is the Reverb capable of 100% SteamVR resolution? I think you're wasting a lot of resources there....
LMH! Great :cool:
Me alegro :cool:
And the alleged corpse suddenly came alive, man are we quick changing impressions and opinions.
Lol, any attack to @Slow Motion ´s and/or @redapg work will be severely punished, you all have been warned :cool:
¿El plugin lo tienes instalado? Tiene que ser rFactor2SharedMemoryMapPlugin64.dll, estar en rFactor 2\Bin64\Plugins y luego dentro del juego ver...
Talking about realism...
I like it much more to be honest.
Lol you overestimate me :D
@nounoubleu I don't know the about the max car number but the AI behaves great.
Thanks, I will.
Great, I´ll try that, thanks :cool:
Does anyone know if it´s possible to sharpen onboard text and numbers with some kind of Reshade filter? It would be very helpful for VR users.
Can´t find him, it was @DurgeDriven, right?
Edit: Found :oops:
These are my settings. You can set max framerate to 91 if you have Oculus, I use Index.
Yeah, I´m all for massive grids too, but don´t think a normal single player can handle that much cars.
I´m wondering if there is any poin on it, since most of the CPU load goes into drivers´s tyre modelling and physics. AI car processing would be...
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