I use an other program to create the nm or aos map and with this I can't save to .dds.
But I'm still learning. ;)
Okay, saved the texture now with Paint.net in BC1 and BC3, this works.
Then I've tried also BC7 and this works also.
But no chance with the map...
Same problem with my texture in 1024x1024... :(
But why does the original texture works?
Okay, thanks, I will test it later.
I can open it with Gimp or Pain.net. Haven't tried it with Blender or 3Dsimed.
I've tried to convert the file with the map converter or save it...
Yes, 1024x768, see attached texture in 1. post.
Yes, I've used the Dev Mode. And in the Viewer I've the same problem.
I can change every texture with existing ones (LPR, LochDrummond), but when...
I need you help please.
I've changed a texture to a albedo map with Gimp and exported it in .tga.
Then I've used the map converter, to...
sorry, but I'm stupid, or blind, or both... how can I import a .GMT?
EDIT: okay, I'm stupid, sorry... :confused:
Strange, I can see the shadows.
The cockpit view in the Ligier is broken, I can’t see rain, smoke, skid marks and spray.
Please fix it!
Can you please make also a dark screen?
The white background on startup, in the menu, settings and leaving the track are terrible...
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