a t500, 0 filter, which also rattles considerably with flatspotted tires. Try a GTE and then compare with an older car.
Hi all, I noticed that with the newer cars the effect of flatspots is greatly reduced. I can remember some changelogs of cars which mentioned...
I would like to take this oppertunity to add another few words of thanks to S397. What made me come and reply here is the experience I had last...
Same question here. I really hope S397 could elaborate on those improvements
Hi Ari, don't know whether this is related to your issue, but I guess so:...
Breakthrough!! succesfull reproduction of the 'fullscreen-issue': Rf2 seemingly running in fullscreen-mode, but actually not. Occurs when I click...
breakthrough!! (for me at least;)) succesfull reproduction of the 'fullscreen-issue':...
The ffb getting weaker after initial turn-in is, IMO, the front tires loosing grip.
The same for me. Also a T300 and no issues whatsoever
I got the same impression. Would be nice if S397 could tell whether it's about or not.
You can set a filter to smooth out vibrations in the controller setup screen
@4thworld my experience from the posts higher up on this page was made with updated content as well...
as an addition to the post above, I somehow couldn't add more files; got an error message
I just tested the latest build, have the same issue(s) and maybe some very good additional info. I experience 2 issues: the 'fullscreen' and...
With the latest build I somehow get a lot more stuttering than before, especially when driving on the straight-away next to the pit, even when the...
Well, if it isn't related to fullscreen, then I just hope Studio397 is investigating and find a cause. Regarding DX11 performance with lots of...
You might be onto something. If thats the case, then that would perfectly explain the input-lag. I haven't noticed Windows sounds, but then I...
A little post on the input- lag that I experience with DX11. After the fullscreen fix there is less input-lag, but still notably more than with...
Update: after the fullscreen fix there is less input-lag, but still notably more than with dx9. I've done a lot of back-to-back testing lately...
I can confirm this. Rolled back to a previous driver
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