[REL] URD Indycar 2016 and Indylights

Discussion in 'Vehicles' started by UnitedRacingDesign, May 19, 2017.

  1. Andrew Harper

    Andrew Harper Registered

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    Nice One @Chris Lesperance (and team)

    RF2 needs more F3, type cars and to have these with the current liveries is great news.

    Will try them out later :)
     
  2. Chris Lesperance

    Chris Lesperance Registered

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  3. Chris Lesperance

    Chris Lesperance Registered

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    So, reviving an old thread. A few months ago, a halo addon was made for the AC version of this car. I converted it over to rF2, and wasn't happy with the accuracy. In my extremely limited 3d knowledge, i found the halo from the 2020 Formula 2 mod, and adjusted it to fit on the Indy Lights car.

    1. Is there an interest?
    2. Does any body know FCsongoR on Steam, so that I can ask for permission to release?
    3. The car is only using IBL for the main WCCARBODY. My previous attempts of doing the other materials were never good. ANybody want to try and get this up to current content level?
    4. I think I implemented push to pass? But not sure if I did it right.

    I've always liked Indy Lights. It races at all the same IndyCar tracks (Road, street, Ovals), but it isn't as fast, so it is a bit more approachable. Just trying to get the car near the quality of the current content being released.

    20220416102927_1.jpg 20220416102927_2.jpg
     
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  4. Hazi

    Hazi Registered

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    Yes please. Tia
     
  5. hallenstein

    hallenstein Registered

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    yes. please :):):)
     
  6. Chris Lesperance

    Chris Lesperance Registered

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    Between last night and today, I did my best to convert the textures to IBL standard. So I think I'm set with an next beta version :)

    Improvements from this version (https://forum.studio-397.com/index....-2016-and-indylights.55779/page-2#post-999267)

    - IBL for most textures
    - Decreased weight per the rulebooks
    - Added Halo for 2021 and later cars - taken from FCsongoR's Formula 2 mod, adjusted to fit Indy Lights car.
    - Added 2021 #26 Linus Lundqvist car by Hawk__ (https://www.racedepartment.com/down...hts-indy-lights-grg-26-linus-lundqvist.46281/)
    - Added Push to Pass - Races session and road course only - If I did it right
    - Added IL_TIRES_SW.tbc. This is the same as the IL_TIRE.tbc but removes the Wet tire selection for ovals.

    Bugs:
    I think I broke the wet tire texture. Everything seems right, but switching to wets will still display as slicks.

    Improvements:
    I found the 2022 rule book. It has dedicated pages for gear ratios. If some one wants to look at that and add them in.
    https://paddock.indycar.com/ruleboo...Home/action/Index?folder=Documents/RuleBooks/

    I have excellent reference shots for the 2021 cars that I took at Road America. If anybody wants to take a stab at painting, I can sent you the shots I have.

    I have close up shots of the wet tire patterns. I might try and update those textures.

    Let me know what you think.

    https://www.mediafire.com/file/3f77nnn8id8bhxw/URD_Formula_Lights_993.rfcmp/file

    20220417221458_1.jpg PXL_20210617_210756439.jpg PXL_20210617_210813675.jpg PXL_20210617_210527344.jpg
     
  7. hallenstein

    hallenstein Registered

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    when I try to install it's looking for an unknown base mod? installed original v0.99 and improved version 0.991 (alternatively) before but still no luck???
     
  8. Chris Lesperance

    Chris Lesperance Registered

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    Is it not this version:
    https://forum.studio-397.com/index....-2016-and-indylights.55779/page-2#post-999267

    If it isn't that, I'll reupload it with out it being an update. I'm sure I had a few extra versions through out the years of updating.
     
  9. Chris Lesperance

    Chris Lesperance Registered

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  10. hallenstein

    hallenstein Registered

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    many thanks, will check this arvo ...
    cheers :)
     
  11. Hazi

    Hazi Registered

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  12. Chris Lesperance

    Chris Lesperance Registered

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    It was a rushed upload as I was leaving for a work trip. Apologies.

    I'll get it repackaged up and uploaded one more time when I get back this weekend.
     
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  13. Chris Lesperance

    Chris Lesperance Registered

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    Matt21, svictor, vava74 and 1 other person like this.
  14. Joseph Burton-Harris

    Joseph Burton-Harris Registered

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  15. Chris Lesperance

    Chris Lesperance Registered

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    That is correct. I created the car grid, but didn't paint them. I have all the reference photos a person will need to paint them. I just don't have the time to do it at the moment.
     
  16. Joseph Burton-Harris

    Joseph Burton-Harris Registered

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    No worries mate :) thanks once again!
     
  17. shiet

    shiet Registered

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    Did URD (or someone else) fix the mirror on this car? Because other than that it's very good.
     
  18. Chris Lesperance

    Chris Lesperance Registered

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    I don't remember doing anything with the mirrors. I don't recall any issues with them. Do you know what was wrong with them? I can take a look.

    I got some reference of the 2022 cars last weekend. Not as much as I usually get. I'm debating on doing the 2022 cars. Is there any interest? I'm moving from project to project, just seeing what I can get motivated to do.
     
  19. shiet

    shiet Registered

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    What happens is the mirror shows me what's ahead of me instead of what's behind me. By default it looks at the sky diagonally... :D So it's f*cked up.
    I tried to adjust it but it can turn only 90 degrees so I can't fix it with the in-game mirror adjustments.
    2022 Indy Lights? Why not? :D
     
  20. Chris Lesperance

    Chris Lesperance Registered

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    Just to confirm, that is for the Indy Lights? I'll have to take a look tonight. Might just need the mapping flipped, which I think I know how to do.
     

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