Bezel correction, NVIDIA Surround and Triple Monitor Setup

Discussion in 'Technical & Support' started by Senght, Aug 6, 2019.

  1. Senght

    Senght Registered

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    Guys, if I activated NVIDIA Surround and chose the custom resolution in the RF2 game (which is already bezel corrected using NVIDIA Surround settings), there is no further need to set bezel correction using “ctrl + =“ method, am I right?
     
  2. Lazza

    Lazza Registered

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    You should use the triple screen setup tool so the angle is correct, and you can set the bezel to 0 while you're there. Assuming you're using multiview.

    *Marcel is right below, and I didn't really think about the interaction between a GPU controlled bezel correction and the game drawing on the screen. It would certainly be better to let the game do the correction (which is why the tool is there in the first place), and that's what I do personally. I answered in the context of you wanting to keep doing it that way, and annoyingly some games probably don't support their own correction which doesn't help.
     
    Last edited: Aug 7, 2019
  3. Marcel Offermans

    Marcel Offermans Registered

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    My advice would be to NOT set the bezel correction in the nvidia surround settings, but to use the triple screen setup tool for that (and the other parameters).
     
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  4. Senght

    Senght Registered

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    Got it thanks guys
     
  5. Senght

    Senght Registered

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    Thanks guys for the advice.
     
  6. David Acorn

    David Acorn Registered

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    Does Ctrl = still work I can't get anything to open. The game looks terrible compared to other games I play. The screen is all stretched on the side monitors even with the resolution set correctly. 7680 x 1440 144hz. Is there another way to set up my triple monitors?
     
  7. Hmatty

    Hmatty Registered

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    tutorial on steam
     
  8. Lazza

    Lazza Registered

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    You need to tuck multiview in the config.
     

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