Hello Everyone I have started my new track created in 3ds 2017 and managed to create some road and terrain. I have applied materials as per YouTube tutorial Track Dev 04 and 05 and exported to Dev folder. I am able to open this track in gMotor 2.5 Viewer but the grass texture is black. I have used the latest GMT Converter for 3ds MAX 2017. I've also followed the earlier tutorials to create folder structure etc. Could you please help as I have read all the forums and I can't find what I am doing wrong.