Logging Out-of-Realtime Physics Freezes [public-test]

Discussion in 'Technical & Support' started by Christopher Elliott, Mar 19, 2019.

  1. Mulder

    Mulder Registered

    Joined:
    May 14, 2019
    Messages:
    1
    Likes Received:
    0
    PC:
    AMD 8350 FX
    8 GB RAM
    Asus 1060 GTX 6GB
    Main rFactor2 build (no beta)
    Lenovo Explorer VR

    I have a Lenovo Explorer headset and an old PC. All graphics are at minimum and the Nvidia configuration are at performance (not quality). I've been playing rFactor2 for 8 months with VR and I had not any problems. But, since two weeks ago, every 3 or 4 laps the screen turns off and sometimes turns on again after 3 seconds and sometimes it stays off and doesn't turn on again. Then, I restart the VR program and it appears as if the VR headset were at rest.

    Today, I've had this problem again on a race and I had to leave on lap 13/47... . I attached the qualy logs (Q1 and Q2). I lost the race log because I didn't enter the game again, but had the same problem on Q2.

    https://drive.google.com/open?id=1pchLFtDLjGMWFHEfVHbTt5Gcu8P9blAj

    Thanks for your help
     
  2. Chris Lesperance

    Chris Lesperance Registered

    Joined:
    Nov 29, 2012
    Messages:
    1,294
    Likes Received:
    2,061
    Had a couple issues with the GP3 cars at the new Zandvoort and tobee's 1970s Nascar at Iowa speedway
     

    Attached Files:

    • Log.zip
      File size:
      3.5 MB
      Views:
      170
  3. TulipRacer

    TulipRacer Registered

    Joined:
    May 19, 2019
    Messages:
    1
    Likes Received:
    0
  4. Josh.H

    Josh.H Registered

    Joined:
    Dec 19, 2013
    Messages:
    45
    Likes Received:
    9
  5. Josh.H

    Josh.H Registered

    Joined:
    Dec 19, 2013
    Messages:
    45
    Likes Received:
    9
  6. dradecki

    dradecki Registered

    Joined:
    Jan 14, 2012
    Messages:
    321
    Likes Received:
    46
    PC:
    CPU i7-6700 @3.40GHz
    Nvidia Geforce GTX 1660
    32Gb RAM
    RFactor 2 Public version

    I am still getting stuttering AI. It doesn't happen immediately, usually takes a few minutes. It gets so bad that when they are behind me the cars will run into me, punting me right off the track. This attachment is from a recent practive on the Indy Oval, using the Formula URD Indy lights cars.

    https://drive.google.com/open?id=1cS6wm0fcex6qFIVHNitjOM9JFwYn4TLc
     
  7. Adam Helyes

    Adam Helyes Registered

    Joined:
    Feb 8, 2017
    Messages:
    90
    Likes Received:
    60
    What about this topic? @4thworld is not so active recently. I hope you will solve the problems soon. ;)
     
  8. cosimo

    cosimo Registered

    Joined:
    Apr 14, 2013
    Messages:
    827
    Likes Received:
    99
  9. Christos Segkounas

    Christos Segkounas Registered

    Joined:
    Feb 14, 2017
    Messages:
    427
    Likes Received:
    381
    Last edited: Jun 2, 2019
  10. Thaichang

    Thaichang Registered

    Joined:
    Jun 3, 2019
    Messages:
    24
    Likes Received:
    6
  11. Brent

    Brent Registered

    Joined:
    Nov 5, 2015
    Messages:
    236
    Likes Received:
    111
    Major freeze 4-5s long that affected Kweg in 2nd place. He jumps back to 4th place just after replay position 1684.75 (lap 29). Unfortunately I didn't have the trace enabled for multiplayer but here are the realtime logs and replay. If you need to know what steam mods we were using to watch the replay. I can ask Kweg if he has any logs on his end, PM me any questions.

    https://www.dropbox.com/s/8usv1rj6776spba/Pocono Raceway R1 2_RealTimeLogging.zip?dl=0
     
    Last edited: Jun 4, 2019
  12. Paolo Pennimpede

    Paolo Pennimpede Registered

    Joined:
    Nov 8, 2016
    Messages:
    83
    Likes Received:
    13
    PC Spec:
    - Intel(R) Core(TM) i5-4670K CPU @ 4.0 GHz
    - MSI Z87-GD65 GAMING (MS-7845)
    - 16GB DDR3
    - MSI NVIDIA GeForce GTX 1070 Ti 8GB
    - Samsung SSD 840 Pro
    - Samsung monitor 23" (using single monitor 1920*1080)
    - Microsoft Windows 7 (6.1) Professional 64-bit Service Pack 1 (Build 7601)

    RF2 Spec:
    - Plugin: https://drive.google.com/open?id=1kctFohMNuKpgPJ2YM8vtrJHsK2owCH4K
    - Video Setting: https://drive.google.com/open?id=1Whx3AQaAWjbLc4WwjsEi4S_9E3A1krxJ
    - Dispaly Setting: https://drive.google.com/open?id=1hzILt0d7RWNW9pbKcIn4Ly1bFFqU7d9h

    Log and Replay:
    https://drive.google.com/open?id=12fH1TISAVpeQbCI8oVU2CrAWs23RNXtc

    Mod and Track:
    URD DTM2018
    Lausitzring 2016 v1.061

    Yesterday I had massive out-of-time in qualify on a server with 23 drivers. No other driver had this massive out-of-time. I had to quit race after qualify because it was impossible to drive. In the video below you can see last 3 laps of my qualify, I got out-of-time everywere, almost all turns and in some straight.



    In every race I have always some minor out-of-time specially in turns but yesterday was massive and everywere.
    It happens only when there are more than 5/6 other driver on server, so I only on race day I know if I can race or not, because in practice sessions there are usually no more than 2/3 other drivers and I can drive without problems.
     
  13. Renato Romero

    Renato Romero Registered

    Joined:
    Oct 26, 2013
    Messages:
    14
    Likes Received:
    4
    Hey guys, I've just got an issue last Monday while racing on a league. I was in 8th place than I was set back to 9th in the first lap.
    I was recording myself. Let me know if this is the issue you are looking for, than I'll send the logs.

    Regards,
    Renato
     
  14. 1frey

    1frey Registered

    Joined:
    Aug 9, 2017
    Messages:
    28
    Likes Received:
    3
    Why is this not enabled by default?
    Are there any drawbacks by issuing the FFB commands in a seperate thread?
    In today's CPU architectures it is advantageous to distribute those async tasks to different threads. Or is this the drawback coz in a ideal world you want to have your FFB synchronous with your main thread?

    So if you have no issues would it be also better to set use Thread to TRUE? Or better keep defaults?

    Frey
     
  15. Marcel Offermans

    Marcel Offermans Registered

    Joined:
    Oct 4, 2010
    Messages:
    644
    Likes Received:
    2,926
    yes, please send your logs!
     
  16. dylbie

    dylbie Registered

    Joined:
    Oct 25, 2012
    Messages:
    437
    Likes Received:
    756
    I've recently started having issues after upgrading my PC.

    My old system was an i7-3570K paired with an old HD7950, with which I have never experienced any stuttering issues in 7/8 years of playing rF2.

    I've recently upgraded to a Ryzen 7 1700 and a 1080Ti, and a Rift CV1. I'm now getting regular freezes in the headset of 4-5 seconds (enough to end a race).

    Last night I saw the worst performance of rF2 I've ever experienced. When restarting the weekend on a server, the whole game froze/crashed. This resulted in me having to close SteamVR, and the Oculus software. This then happened a further two times, each needed CTRL-ALT-DEL to close the programs.

    I don't know if this is just a SteamVR/Oculus issue, or whether something is running in Windows after an update that I'm not aware of, or if it is rF2 itself causing these issues. But it destroyed an evening of racing/testing.

    For context, I fired up War Thunder after this, which ran silky smooth for 90 minutes in VR with no issues at all.

    I'll do some more testing and get some logs files next time.
     
  17. boblevieux

    boblevieux Registered

    Joined:
    Jan 18, 2012
    Messages:
    416
    Likes Received:
    70
    Sometimes i get some stuttering, when an app with overlay like discord kinda steal the focus for a split second, i have to double alt-tab to fix it.
     
  18. Christos Segkounas

    Christos Segkounas Registered

    Joined:
    Feb 14, 2017
    Messages:
    427
    Likes Received:
    381
    This was my 13 year old son's first taste of online racing.
    Doing great until freezes messed up his race totally :(
    Using public test and real time logging enabled

    Freezes at positions 550 , 972 on the replay, there was at least another one I don't have the time to look for right now sorry.
    https://mega.nz/#!x6hVCaIR!qyTjlBrFOVUCNRyv0WtKv0TS7lg2KfV1g8oZIearSrA

    Log files
    https://mega.nz/#!A34VUCzL!xVloGdWXdq0Tk4g-inzykjWy6_JbAkXhIOGkVzZJuo8

    Also worth mentioning the lags happened during people quitting the race and leaving the server.
    For the record, a severe source of lag that happens during practice is when people go into the car select section and change an upgrade.
    People lag upon them returning to the track with the new upgrade installed.
     
    Last edited: Jun 12, 2019
  19. Paolo Pennimpede

    Paolo Pennimpede Registered

    Joined:
    Nov 8, 2016
    Messages:
    83
    Likes Received:
    13
    Another massive Out-of-Realtime in Hockneheim with DTM car, this time more on race than qualify.
    I had a crash at turn one (not my fault) at 2° lap so I spend 20min repairing on a 37min race, so I did only last 10 min of race because I absolutely wanted to post this log.

    Out-of-Realtime is present mostly on sector 3 and sector 1 (like in my previous post in Lausitzring) and car is almost undrivable.
    This time I set "RealTimeLogging" to 1 in player.json so is more accurate.

    PC Spec:
    - Intel(R) Core(TM) i5-4670K CPU @ 4.0 GHz
    - MSI Z87-GD65 GAMING (MS-7845)
    - 16GB DDR3
    - MSI NVIDIA GeForce GTX 1070 Ti 8GB
    - Samsung SSD 840 Pro
    - Samsung monitor 23" (using single monitor 1920*1080)
    - Microsoft Windows 7 (6.1) Professional 64-bit Service Pack 1 (Build 7601)

    RF2 Spec:
    - Plugin: https://drive.google.com/open?id=1kctFohMNuKpgPJ2YM8vtrJHsK2owCH4K
    - Video Setting: https://drive.google.com/open?id=1Whx3AQaAWjbLc4WwjsEi4S_9E3A1krxJ
    - Dispaly Setting: https://drive.google.com/open?id=1hzILt0d7RWNW9pbKcIn4Ly1bFFqU7d9h

    Mod and Track:
    - URD DTM2018
    - Hockenheimring

    Log and Replay:
    - Log: https://drive.google.com/open?id=1ETT-ISNnyNqA5YmnFtol8BUxxwIr9C7a
    - Server replay: https://drive.google.com/open?id=1CX1_qjgshXvFrxE3Q0vnMSkxWg_FOxpo
    - My replay: https://drive.google.com/open?id=12zd7ITSByZzdBe8n7asR9CB0yW1P58w2

    Video:
     
  20. felippe kiss

    felippe kiss Registered

    Joined:
    May 5, 2017
    Messages:
    9
    Likes Received:
    9
    Constant freezes/stuttering in build released today using Oreca in Lemans, unplayable. I will do a fresh install, without mods, only subscribed in Oficial Content and test it again, I hope this solves
     

Share This Page