Plugin Interface Wishlist

Discussion in 'Wish Lists' started by Stefan_L_01, Dec 13, 2018.

  1. Stefan_L_01

    Stefan_L_01 Registered

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    Hi
    I´d kindly ask for a new Plugin interface Version providing the following data:

    1 Track info (like in GDB)
    1.1 Longitude, latitude, altitude
    1.2 TimeZone (+- to GMT)
    1.2. Current Pit Speed Limit

    2 Car info (static)
    2.1 Suspension travel limt
    2.2. bumpstop trave / hit Limit
    2.3 valid ride height Limit on a perfect flat area before having Floor contact
    2.4 car width and length ! (would help for spotter to calc overlap or critical states, also with track Limits cut detection. This however would require dim of every car class and is more likely an info for the scoring)


    3 Telemetry info ( current )
    3.1. car has/had contact to last call, with bit indcator (to track, to track object, to other car, Damage caused)
    3.2 current tire Energy generated or transferred into the tire per inner, mid, outer section. This should be the amount that together with the Energy given away due to cooling or heat Transfer leads finally to a temperature Change. But as said, it should be only the INTO part, not the OUT or the abs difference of both

    4.0 Multiclass
    - number of car classes available in current Server mod
    - Performance value 0..100 for each car class (static), to sort them by Icons from fast to slow somehow. Max Horsepower could do also maybe

    5.0 Weather
    5.1 set weather data with bit Control mask to set specific Parameter, e.g. only Clouds, only new temp, only rain Change, so Setting temp Change does not trigger recalc of current Cloud layer
    5.2 set humidity rel and current pressure (for future use, e.g. current pressure may influence combustion and drag, downforce)

    6.0 cam control
    6.1 not every custom mod defined cam can be selected by the interface. There should be a method to query all available cams and to select them after all
    6.2 current replay time. You can set set replay time, but you do not get the current one. If someone changes ingame the replay time, you do not see it in the plugin. In case you blend in a blinking R for replay mode in an overlay or gui, this info may get outdated.
    6.3 replay mode activation. Before you hit R key, the replay mode is not active and can not be controlled from the interface. Whenever a replay command is triggered, the mode should autoactivate itself if possible (no realtime situation, say driving)

    Thx
    Stefan
     
    Last edited: Dec 15, 2018
    Jeferson Richart and lagg like this.
  2. lagg

    lagg Registered

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    It would be fantastic to have the ping of the players from the server.
     
    ceecee likes this.
  3. Stefan_L_01

    Stefan_L_01 Registered

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    Added some stuff
     
    lagg likes this.

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