No reflection on the car. On long configurations from the post of marshal after t9 till entering t14. For a short configuration from t4 to t7. Graphic settings are ultra.
There are reflections on the helmet, which is using the same reflection settings as the car. Does it happen on other cars?
White light is reflected, not surrounding objects. If I'm not mistaken, this is a problem with the reflection map. Yes, I noticed this bug on several cars.
The reflection map is defined in the SCN file under the line ReflectionMapper=REFMAP0. It indeed includes only race surface (road) and no other objects, so it's basically the way it was intended I guess.