Rfactor2 The VR thread -settings & tips

Discussion in 'General Discussion' started by Adrianstealth, Apr 30, 2017.

  1. The Iron Wolf

    The Iron Wolf Registered

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    Please, follow that gitlab repo Marc. I do not want to further advertise my fork, because it adds confusion. Yes, I did two big features for OC, but still project isn't mine really. This fork (let's call it WOC) is basically my personal use thingy that I shared with you guys. I hope that eventually main OC project will take over.
     
    Last edited: Nov 21, 2018
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  2. MarcG

    MarcG Registered

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  3. Zoaal

    Zoaal Registered

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    Windows 10 (1803) installed.:)
    Thanks !!!
     
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  4. The Iron Wolf

    The Iron Wolf Registered

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    If you could try enableAudio=false and use that mixer feature I suggested and report back, would be appreciated. Someone already tested it, but one more test would be great. Thanks in advance :)
     
  5. Zoaal

    Zoaal Registered

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    Done!!! Worked perfectly. :)
     
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  6. Seven Smiles

    Seven Smiles Registered

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    That worked for me once I'd found out that rF2 has to be running before it will appear in the list of apps.
     
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  7. The Iron Wolf

    The Iron Wolf Registered

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    Thanks guys. Audio routing in OC is a bit ugly and unreliable, there's no need for it, will be removing.
     
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  8. jonrarit

    jonrarit Registered

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    Hi Iron Wolf,

    quick question I've downloaded the OC .DLL and got RF2 working with no Steam VR, No Oculus Home & no Tray tool running which is great.

    The bad news is when I load up the car I am siting underneath it...at floor level, Is there a way to reset the view position? Googling has suggested Ctrl + spacebar or backspace but neither work for me

    thanks
     
  9. Andregee

    Andregee Registered

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    backspace or what you select in the control settings
     
  10. jonrarit

    jonrarit Registered

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    Ah of course...silly me, All working now

    thanks Andregee
     
  11. Mark Fuller

    Mark Fuller Registered

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    I have been following Iron Wolf's updates to the OC v SVR and was able to put into place on my PC today [computer died last week and replacement parts now arrived]. I have rF2 running without Oculus Home (Y) and tried running the OC with the additions to the ini file. Like some others have posted here, I am getting about 10% headroom with the OC, but 50%+ using SVR. My FPS seems to remain pretty steady at 90 using SVR, so at the moment an happy to run the no Oculus/SVR format. Thanks for the good work guys.
     
  12. Seven Smiles

    Seven Smiles Registered

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    Attached Files:

    Last edited: Nov 24, 2018
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  13. The Iron Wolf

    The Iron Wolf Registered

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    WOC v1.0.0.0 is out.

    12/03/2018 - v1.0.0.0
    Deprecate enableAudio feature. Please use Windows 10 "App Volume and Device Preferences" instead.
    Removed code irrelevant to rF2.
    Internal cleanups and refactorings.
    Implemented AVX2+PGO build.
    Logging improvements.

    Download the latest DLL:
    Custom compiled DLL for Haswell or later Intel processors + profile guided optimizations.
    https://www.mediafire.com/file/iicbs54n0whxka8/OpenComposite_tiwm_1.0.0.0_ReleaseAVX2.zip/file

    If above version crashes, here's regular DLL version.
    https://www.mediafire.com/file/76h96az63eu8uvk/OpenComposite_tiwm_1.0.0.0_Release.zip/file
    See main page for detailed flag explanations.
    https://gitlab.com/TheIronWolfModding/OpenOVR/blob/master/README.md

    Thanks to @MattyOnline and @Zoaal for testing.
     
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  14. elbo

    elbo Registered

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    Thanks Iron, the second one works great on my system.
     
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  15. Narrowbackwing

    Narrowbackwing Registered

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  16. GTClub_wajdi

    GTClub_wajdi Registered

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    Can you please explain how to install this? I have the first version of this DLL( released) 2 months ago. Should I delete the old one and simply install this new one?
     
  17. elbo

    elbo Registered

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    yes, that is all I did.
    the first one listed on the update crashes RF2 for me so I put in the second one.
    If you want you can also copy his opencomposite.ini to the same folder.
    I had to edit the opencomposite because for some reason it was all on one-line...looked like this;
    supersampleRatio=1.0enableLayers=falseenableCubemap=truethreePartSubmit=trueuseViewportStencil=truedx10Mode=false

    instead of this
    supersampleRatio=1.0
    enableLayers=false
    enableCubemap=true
    threePartSubmit=true
    useViewportStencil=true
    dx10Mode=false
     
  18. GTClub_wajdi

    GTClub_wajdi Registered

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    Thanks, tried it and it works really very good.
     
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  19. MileSeven

    MileSeven Registered

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    What am I missing?

    I downloaded the latest DLL and ini (and sorted out the line feeds...) and placed both in my Bin64 folder.

    When I fire up rf2, I can see (from the mirrored display on my physical monitor) that the Rift is being tracked - but the Rift headset is completely black.
     
  20. bravotangosix

    bravotangosix Registered

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    Make sure Oculus Home is open before loading up rF2. See if that helps.
     

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