Rfactor2 The VR thread -settings & tips

Discussion in 'General Discussion' started by Adrianstealth, Apr 30, 2017.

  1. Andregee

    Andregee Registered

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    Yes when you Look to the sides they are disturbin but looking forward and to the cars its nearly a very clear view for me
     
  2. 2ndLastJedi

    2ndLastJedi Registered

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    I see it on anything fast moving , even the bonnet passing over the road in front disturbs me :(
     
  3. sherpa25

    sherpa25 Registered

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    Hasn't any dev confirmed this?

    Don't you think it is inverted?
     
  4. Ricknau

    Ricknau Registered

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    Actually that does not fix it. Have figured out with program manager and GPU-Z that something "clicks" (figuratively speaking) and my GPU load drops instantly from 80% to 35% and stays there. Now to figure out whats causing it. Pretty sure though that it isn't rF2 or SteamVR.
     
    Last edited: Jul 30, 2018
  5. marvelharvey

    marvelharvey Registered

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    Even with all graphical settings as low as I can make them, I can't seem to get nighttime Full-course Sebring running at 90fps on my Samsung Odyssey. Having x1.7 the pixels of the Oculus sounded fine on paper, but there simply isn't the GPU to run that pixel count properly yet. Roll on those 1180s!

    Daytime is fine though, I can turn track detail and shadows up to medium, plus also switching PP to low.
     
  6. MarcG

    MarcG Registered

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    As posted elsewhere an error was made that will be fixed soon (see the Lock Up Horizon thread).
     
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  7. elbo

    elbo Registered

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    This latest build introduces massive stutters to my game even in the menus on rift.
    The solution is as follows;
    I enter the game, huge stutters in game and even after shutting down rf2….
    I shut down the game and change the asw settings to 45 lock and then back to off.
    I restart the game, it works.
    If I have asw on then changing it to off and back again also fixes it.
    It is quite annoying having to do this.
    RF2 is the only game that triggers this behavior so I tend to think that it is the culprit but it may be something to do with Oculus or even steamVR...
     
  8. marvelharvey

    marvelharvey Registered

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    After months of trying, I've managed to switch on SteamVR reprojection and suddenly rF2 is silly smooth. I can finally race at night!

    (I just needed to move SteamVR from D: to C: and that fixed it. Almost as if it couldn't read the VRSettings file on D: drive. Weird)
     
  9. Chad711

    Chad711 Registered

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    Hi, I have two questions...I'm using a Rift if it matters. Is there a way to make the game menu smaller in VR? It's huge and I have to move my head around to see all options.

    Last is there a way to move my VR position in cockpit with out using reset HMD? Some cars, no matter how far I put my head back to reset HMD I am still way to far back. I would like to get closer but I'm limited in how much reset HMD works in a sim rig. Thanks
     
  10. MarcG

    MarcG Registered

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    Yes, in the Video Settings tab of the Launcher you can alter the Screen Resolution, changing this alters the Menu & in race HUD sizes and position.

    Yes you can move the Seat Forwards/Backwards Up/Down, look in the Menu Controller screen for the key binds :)
     
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  11. Chad711

    Chad711 Registered

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    Awesome, thank you sir! I just bought the RSR and I cannot find it. The cars look to be listed alphabetical so do you know where they stuck the RSR? :)
     
  12. 2ndLastJedi

    2ndLastJedi Registered

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    Look for Porsche ;)
     
  13. Chad711

    Chad711 Registered

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    Hmm I must not have it installed or something because I looked there first and didn't see it.
     
  14. 2ndLastJedi

    2ndLastJedi Registered

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    I had to close rF2 launcher to get it to install , same with Sebring . If you have done that , i don't know what else needs doing .
     
  15. Mark Fuller

    Mark Fuller Registered

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    @marvelharvey Did you switch on one or both options? Just about to see what happens on my system.
     
  16. marvelharvey

    marvelharvey Registered

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  17. Mark Fuller

    Mark Fuller Registered

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    @marvelharvey Thanks for the info. Should have asked which VR unit you use and your GPU. The WMR seems to indicate that a 10 series GPU is needed, I am running a 980Ti.
     
  18. marvelharvey

    marvelharvey Registered

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    Ahh, yeah I believe it needs a 10 series card. I'm running a 1080.
     
  19. Shawn

    Shawn Registered

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    This is with vive?
     
  20. marvelharvey

    marvelharvey Registered

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    For the Samsung Odyssey. Sorry, I should've been more specific.
     

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