[REL] Nordschleife3 v3.00

Discussion in 'Locations' started by DJCruicky, Jul 22, 2014.

  1. Mauro

    Mauro Registered

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    What a good news!
    Thanks dj :)


    P.s. Is it possible a steam workshop mirror?
     
    Last edited: Mar 17, 2018
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  2. SimonJ

    SimonJ Registered

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    :) Great news

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  3. Dady Cairo

    Dady Cairo Registered

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    Yes,i'm waiting...Thanx in advance.Great news!!!
    DC
     
  4. Eddy

    Eddy Registered

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    This ^^ thanks DJ
     
  5. Gupster

    Gupster Registered

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    f5.gif Awesome news!
     
  6. DJCruicky

    DJCruicky Registered

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    Ok you can all stop with your F5 button presses, here it is as promised, Nordschleife. v2.30.
    Code:
    Change Log
    ----------------
    - Colour adjustments for DX11
    - Added missing guardrails to the first half of track (second half of track still to do)
    - Moved trees clipping through guardrails.
    - Guardrails painted to match the real track. For example red and white sections. Orange paint to show service roads.
    - New night lights on GP circuit. 3 different types. (Please turn on post processing for them to bloom in DX11). Omni lighting were redone too.
    - New signage billboards for GP circuit.
    - New objects on GP circuit like radio poles to try match that of the real track.
    - Fixed all wooden huts that had broken roofs on Nordschleife.
    - Added or moved trees in some locations to try to match that of the real track.
    - Re-shaped the electronic information sign at the exit of tourist pit-lane to match that of the real track.
    - Improved the look of campfires at night.
    - Added Marquee and Gala tents (borrowed from Zandvoort track)
    - Tidied up some of the campsites
    - Tidied up some lumps and cracks in terrain.
    - Added extra objects and spectators at Brunnchen (YouTube corner)
    - LOD adjustments to try to improve FPS performance (Not much changed sorry to say).
    - Removed 20% of trees. Trees that you don't see from track level.
    - Began work on making trees next to road only cast shadows and not the whole forest. Still, lots to do.
    - Added working solar-powered marshal lights to match that of the real track. As a bonus, they also light up blue if you are getting lapped.
    - Fixed white lines on GP track showing up as black at night with car headlights.
    - Monitor screens now have new graphics at the GP pitlane.
    - Changed the date from 27th Oct to the 2nd Oct for the Autumn layouts.  This increases the window of daylight.  (Ignore what the loading screen says).
    - Plus many small things like removing some flickery trees where 2 are too close to each other and they conflicted.
    
    Special thanks to McFlex. He flattened the kerb stones at the big and small Karussels.
    
    Download: Nordschleife2 v2.30
    Sorry, no Steam-workshop release at this time. I've read the steam workshops terms and conditions and don't think my track meets them. The track has too many logos that kind of look like real ones. And, the track is not all my work, it's a continuation of other peoples work. I hope you respect my wishes and decision.

    To install, drop the file into your package folder, then install with the rfactor2 launcher. You are then free to delete that file if you wish too to save HD space. Easy.

    There were still a few things I wanted to finish before this release but ran out of time. The reason for this rush release, I'm going away again next week, and then when I come back I need to sort out my floorboards in my flat. A case of dry rot :/. Not good. As you can guess there will be little progress on the track until sorted.

    But I do hope there is a lot of new stuff in this release to keep you all happy and excited for now. Will return to it when life stops throwing bananas at me :D

    I'll try to update the first post in good time. I'll make some screenshots later, feel free to post some of your own below if you wish. The good ones might even make the first page :).


    I hope you all enjoy

    DJC
     
  7. DJCruicky

    DJCruicky Registered

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    Now someone just needs to tell me how I can change the title of this thread to version 2.30, I'll be happy :D.
     
  8. Mauro

    Mauro Registered

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    on top right / thread tools/ edit title
     
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  9. qusimano

    qusimano Registered

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    Thx for the hard work! Much appreciated:D
     
  10. mixer61

    mixer61 Registered

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    Fantastic job !
     
  11. marmagas

    marmagas Registered

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    Fantastic work!
    Thanks DjC!:)
     
  12. Mauro

    Mauro Registered

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    just tryed.
    track is a jewell. every shot are superb.
    and now, on my system, much better performance. now i can race with all circuit detail to full without problems.

    a masterpiece for rF2's players!

    some shots of tourist/historic layout (no post effects)
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    Last edited: Mar 18, 2018
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  13. TheMattyOnline

    TheMattyOnline Member

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    Agreed.

    I'm not sure how you've:

    a) made it look so dam good
    b) rung so much performance out of it.

    Insanely good update and a must have track!
     
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  14. Eddy

    Eddy Registered

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    Wow DJ you've really done magic........from now on i'm gonna call you: "The Wizzard of Nords" :rolleyes: thank you so much it is a joy in VR.
    (Say hi to Harri from me next week ;))
     
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  15. ebeninca

    ebeninca Registered

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    @DJCruicky any possibility of using steam workshop?
     
  16. Wishmaster

    Wishmaster Registered

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    Can you also take a look at the wall in the entry of the Nordschleife when coming from the gt circuit? There is a point you can destroy your car.
     
  17. davehenrie

    davehenrie Registered

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    I had 10 AI at the Fall Tourist circuit and one of the cars was parked inside a vendor truck.(like a food truck in the pits) only the nose was sticking out. I was going to grab a screen shot and the car inside popped out and drove away. Missed it. Only had time for one lap, got all the way around to just before the 2nd Carosel before eating a wall. Very well done!
     
  18. SimonJ

    SimonJ Registered

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    Thanks DJC love it :)
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  19. Mister Bronze

    Mister Bronze Registered

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    Exceeded expectations. Great work, thank you very much!

    Performance is great. I added 60 AI cars (20 visible) and day and night racing was fine. (24hr layout)
    The extra trackside details really add some amazing atmosphere. Seeing the crowd/objects build over the sessions is great and I did a night qualifying and the lighting is superb. Not done a night race yet. Hope those spotlights are still there ;).
     
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  20. mesfigas

    mesfigas Registered

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    i m shocked with the quality of this track
    i downloaded by accident last night to join online race
    outstanding track.
     
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