Headlights are too dim in Enduracers Mod

Discussion in 'Third Party Content' started by John Nelson, Jun 17, 2017.

  1. John Nelson

    John Nelson Registered

    Joined:
    Jul 29, 2013
    Messages:
    6
    Likes Received:
    2
    Hello, I can't see at night in the Aston Martin. Is there anyway to make the headlights brighter ?
     
  2. Coutie

    Coutie Moderator Staff Member

    Joined:
    Oct 5, 2010
    Messages:
    3,780
    Likes Received:
    2,242
    No, unless you unpack the mod and change the files, which is not recommended.
     
  3. jerrymcc

    jerrymcc Registered

    Joined:
    Oct 5, 2010
    Messages:
    160
    Likes Received:
    35
    Maybe if you ask the Enduracers group ... really nice? Obviously, it would make the mod incompatible with the standard mod.

    I just did a day/night race at Lemans .... lights are terrible there ... please, please?
     
  4. ADSTA

    ADSTA Registered

    Joined:
    Nov 19, 2011
    Messages:
    2,013
    Likes Received:
    1,369
    We did a P2 2.4 hour Le Mans race last week.
    A few guys said it was dark, I had no problems.
    Maybe tweak your monitor/s brightness and contrast.
     
    rocketjockeyr6 likes this.
  5. rocketjockeyr6

    rocketjockeyr6 Registered

    Joined:
    Jul 11, 2016
    Messages:
    192
    Likes Received:
    116
    Same, did a 2 hour long 24hr GTE simulation race about a month ago with about 34 drivers(online, not AI) and nobody had issues with light.
    As I understand, the majority were using dx9, myself included.
    Are you experiencing this in 9 or 11?
     
  6. ZED

    ZED Registered

    Joined:
    Oct 5, 2010
    Messages:
    17
    Likes Received:
    4
    I had to tilt my monitor to face downwards slightly. It had significant improvements with regards to light broadcast.
    Maybe this could help.
     
  7. ADSTA

    ADSTA Registered

    Joined:
    Nov 19, 2011
    Messages:
    2,013
    Likes Received:
    1,369
    I use dx11.

    Hi Zed, were where ya for the race? :p
     
  8. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    2,242
    Likes Received:
    1,649
    The night transition of rfactor is very good, but the reality is that at night it looks very little, and darkening nothing. The cars that are running today in lemans light the very strong carrertera, and about 400 meters away
     
    Guimengo likes this.
  9. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    2,242
    Likes Received:
    1,649
    Studio 397 should correct that it looks so bad at night and getting dark
     
  10. stonec

    stonec Registered

    Joined:
    Jun 19, 2012
    Messages:
    3,399
    Likes Received:
    1,489
    Are you talking about DX9 or DX11 build? Because night lighting is at least one or two steps darker in DX9, and most mods, including headlights, are now being optimized for DX11 only. Also, S397 would probably not put any effort on DX9 build now that DX11 build is almost out of beta.
     
  11. stonec

    stonec Registered

    Joined:
    Jun 19, 2012
    Messages:
    3,399
    Likes Received:
    1,489
    A normal road car produces around a 150 m high beam (link). There is no way the Le Mans cars are doing over double than that. Most rF2 cars, almost all the stock ones, actually produce too strong and too long beams at moment. EnduRacers seems close to realistic, at least in DX11.
     
  12. Mike Bennett

    Mike Bennett Registered

    Joined:
    Sep 11, 2016
    Messages:
    15
    Likes Received:
    14
    Without the concern for blinding oncoming drivers...plus travelling at over 200 mph...I think it's entirely plausible those lights have a few more candle power than a road car...

    Still, I haven't switched to 11 yet so prolly best to let that shake out before making changes.
     
    Last edited: Jun 18, 2017
  13. rocketjockeyr6

    rocketjockeyr6 Registered

    Joined:
    Jul 11, 2016
    Messages:
    192
    Likes Received:
    116
    As for EnduRacers; they are updated to dx11 since v1.5

    As for the real guys; The LMP's have got some bright lights for sure, those LED's could murder a deer on their own.
    A lot of the GTE's have yellow tinted headlights, which will absolutely decrease luminosity. The Aston's especially seem, almost exclusive to yellow headlights, and IIRC, the mod reflects that very well.

    Also, Im pretty sure that we were using v1.5 in our LM race.
    I guess I also kind of assumed you were driving at LM, which track were you driving that was too dark? Some tracks are just not optimized for night driving.
     
  14. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    2,242
    Likes Received:
    1,649
    Dx11-dx9, in both looks very bad

    150? JAJAJA well over 150 meters

    It does not matter in rfactor you can not see anything from the inside when it's dusk , Nor 75 meters, nor 100 meters, nor 150 meters, much less even 200 meters

    Nor with the graphics to full, nor in the middle, nor in low

    There comes a time that if there are no streetlights you can not see anything
     
    Wanderer likes this.
  15. rer8

    rer8 Registered

    Joined:
    Dec 19, 2010
    Messages:
    492
    Likes Received:
    23
    I am driving at Sebring 12H Course League Edition, in the 14WEC Jota Sport Car (URD I think) and attempting to race at night. I am aware that it is expected that dusk can be the most difficult time to see, and that night can be almost as difficult but the contrast is more stable than dusk. I am finding it difficult to see the track, and the headlights seem dim, particularly at night. Is this a DX 11 issue or should I be looking for a display correction. Thanks for appropriate responses.
     
  16. Will Mazeo

    Will Mazeo Registered

    Joined:
    Sep 12, 2015
    Messages:
    2,220
    Likes Received:
    1,578
    Audi LMP1 lights was 800m distance, for road cars their tech would reach 500m
    LMP2 and GTE are obviously not like that, but I doubt it is 150m only.

    I still think rF2 lights are too much :D if people think this is hard go back to GTR2 to see how it was back there lol
     
    juanchioooo likes this.
  17. juanchioooo

    juanchioooo Registered

    Joined:
    May 16, 2016
    Messages:
    2,242
    Likes Received:
    1,649
    +1
     
  18. davehenrie

    davehenrie Registered

    Joined:
    Jul 6, 2016
    Messages:
    7,479
    Likes Received:
    4,393
    I think .... really this is an old brain here..... I think I remember Colin McRae commenting, when he first raced at Le Mans, that the lighting for the LM cars was clearly inferior to the lights used on Rally cars.
     

Share This Page