I want to change parts of the car in the Tuning and I did this: UPGRADES.INI UpgradeType="Shark Tail" { Instance=SHARK Incremental=0 UpgradeLevel="Sauber" { Description="Sauber shark tail model" GEN=<SHARKTAIL>="GREMIO_SHARK_TAIL.gmt" } UpgradeLevel="Mercedes" { Description="Mercedes shark tail model" GEN=<SHARKTAIL>="GREMIO_SHARK_FIN.gmt" } } Spinner.GEN Instance=SHARK<UPNUMBER> { Moveable=True MeshFile=<SHARKTAIL> CollTarget=False HATTarget=False LODIn=(0) LODOut=(500) ShadowCaster=True Reflect=True } In game it's ok, but no appear the change on Tunning. Help, please.
Is it between <STARTUPGRADES> and <STOPUPGRADES>? Also, I think the upgrades need to be specific to one car, unless they are already working in-game for you?
Is it between <STARTUPGRADES> and <STOPUPGRADES>? No have idea what is this It's working in game and Is specific for my car (Gremio_Upgrades,ini and Gremio_spinner.gen)
Oh ya, I just noticed you wrote it worked in-game in the first post. Maybe it is working, and is just positioned wrong? That shouldn't happen in the spinner, but you never know. All your files look right when I compare it to ones I know work, so I have no idea.
I would simply try out, if using the from Coutie suggested thing helps. Use this in the spinner.gen: <STARTUPGRADES> Instance=SHARK<UPNUMBER> { Moveable=True MeshFile=<SHARKTAIL> CollTarget=False HATTarget=False LODIn=(0) LODOut=(500) ShadowCaster=True Reflect=True } <STOPUPGRADES>