Baku F1 2017

Discussion in 'Locations' started by rafalgt, Jun 14, 2017.

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  1. rafalgt

    rafalgt Registered

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    Version found on the web and converted from rf1 to rf2.

    [​IMG]
    Download:

    Removed by admin.
     
    Last edited by a moderator: Sep 30, 2017
    yashiman, zuber, Mauro and 3 others like this.
  2. Louis

    Louis Registered

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    Thanks!
     
  3. 2ndLastJedi

    2ndLastJedi Registered

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    How is the standard?
     
  4. stonec

    stonec Registered

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    Hasn't been optimized at all for DX11 / post FX, whites are glowing everywhere. How somebody bothers to release a track in this state is beyond me, when all it takes is a few clicks in photoshop to edit textures to safe RGB ranges. Other than that, it looks a little less flat than the version I tried last year.
     
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  5. Louis

    Louis Registered

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  6. rocketjockeyr6

    rocketjockeyr6 Registered

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    GFX aside, the the elevation change and surface are great! And the Castle is there. ;)
    RR version is a lot prettier... but this one is 30 euro's cheaper. :)
    Looks best at around 7:30/8:00 A.M.
    Sunset is pretty too, but shadows are up on the walls and stuff. :D
    20170614112622_1.jpg 20170614113210_1.jpg 20170614113424_1.jpg 20170614113621_1.jpg 20170614113922_1.jpg 20170614114216_1.jpg
    Enjoy.
     
  7. McNolo

    McNolo Registered

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    Just a clarification, because what you said can be misinterpreted. In RaceRfactor we do not sell tracks, 30 euros is the price to use the server 24/7 and join the championships, it is the price for all year and it is entirely destined for expenses of servers, web and prizes, with access to all the content (mod and all tracks). To be able to compete in the F1 championship is a requirement to speak Spanish, because obviously all instructions of the race director and all documentation of the championship is in this language (our language). Some people decide to join only to have access to the content, ALL the content, even if they do not compete in the championships.

    Regards.
     
  8. Adrianstealth

    Adrianstealth Registered

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    I'll hold out until an optimised dx11 version appears

    Thanks
     
  9. Uff

    Uff Registered

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    If this is a WCP conversion, then it's likely using a lot or ripped contents from F1 2016 by Codemasters.
     
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  10. Christos Segkounas

    Christos Segkounas Registered

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  11. Ft5fTL

    Ft5fTL Registered

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    This is ripped from F1 2016. I converted the same track for private use and compared it to F1 2016 track on 3dsimed. Sadly its the same track with some stuff missing-replaced.
     
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  12. rocketjockeyr6

    rocketjockeyr6 Registered

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    Thank you for clarifying. :)
     
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  13. McNolo

    McNolo Registered

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    Who has made this conversion?
     
  14. juanchioooo

    juanchioooo Registered

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    If it does not sell circuits that it gives more that other people publish?

    It is unfortunate to be asking for explanations , Except that if you sell it covertly
     
  15. Louis

    Louis Registered

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  16. Louis

    Louis Registered

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    ok. bad english here, sry
     
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  17. rafalgt

    rafalgt Registered

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    I found the track in the link under the movie on youtube. The track was for rf1 games. I made it to rf2. I do not own the version for rf1. I do not take money for my work. If someone hurts this track I can remove it from the internet. I do not care so much to distribute it.
     
  18. McNolo

    McNolo Registered

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    No problem for me with the track, rafalgt. I only wanto to tell you something privately.
     
  19. lagg

    lagg Registered

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    ¡Madre mía, cuánto suspense! :p
     
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  20. stonec

    stonec Registered

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    Well you should at least have updated the textures to be better compatible with DX11 effects. DX11 is pointless if mod makers will continue to release tracks that cannot be used unless you turn all post effects off, then we might as well not use DX11 at all...
     
    patchedupdemon likes this.
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