Ryzen 1500x @ stock using power saving Asus B350 Motherboard 16GB (8GB x 2) RAM 3200 @ 2666 DDR4 (NOT Qualified Vendor List) GTX 970 FTW @ stock PCIe-3 x16 Monitor No.1 BENQ 24"Z 144Hz @ 100Hz 1920x1080 Monitor No.2 Viewsonic 19" @ 60Hz 1440x900 using Extended Desktop , BENQ Primary . ----------------------------------------------------------------------------------------------------------------------------- rF2 OK @ 1920x1080 'Fullscreen' and 'Windowed' mode . rF2 @ 2715x1527 using nVidia DSR factor x2 , the game screen fails to be contained within the primary monitor during 'Fullscreen' mode and 'Windowed' mode results in Defaulting to an un-editable 1920x1080 resolution . Note: When I activated DSR and higher resolution , I set AA to zero . Many thanks for the (future) updates !!!
Just for info , this issue is not resolved yet . Thanks . (EDIT) Also, I tried running at a lower resolution than native on my primary monitor (@ 'Fullscreen' setting) and the game runs in a small window instead of being stretched to fill the screen.
"10/5/2017 : Build ID : 1813052 - Full screen mode - Gpu and Video VSYNC working in DX11 4thworld, Today at 7:01 PMReport " Unfortunately , this update has NOT resolved this issue . Thanks . EDIT: Skyrim CAN contain the game within the primary monitor when using a resolution larger than the native resolution , so it appears to be an issue caused by rF2 .
After the latest update the game IS being contained within the primary monitor when running in 'Fullscreen' mode , but the UI fails to scale correctly (no biggy) . However, when running the game in 'Windowed' mode the game still FAILS to be contained within the primary monitor , but the UI scales correctly . The game looks great and runs great (no stutter , solid FPS etc.) , i'm not using PP for now . Many thanks!
I am also having issues with nVidia DSR on a single monitor (1080ti) and can no longer use it. I have tried both Windowed & Full screen mode. I either receive a black screen on startup in full screen mode or an oversized UI in windowed mode and then when I hit ALT+ENTER which can resize the UI and I receive the black screen again. I believe the custom 0,0 resolution in the config_dx11.ini maybe the cause of this therefore I tried the following. WidescreenUI=1 WidescreenUIWidth=1920 WidescreenHUD=1 CustomVidRes=(3840, 2160) MinimumVidRes=(1920, 1080) MaximumVidRes=(3840, 2160) This helped the UI horizontally however vertically is was overstretched. As i could still see the race tab i decided to see if my 4K DSR resolution was being used. I put 100% smoothness on in nVidia control panel to ensure it was easy to see if it was working as this should make the graphics very blured & soft. When entering a racing session there was still the stretching issue & it was messing with my FOV and no blurred picture which suggests to me it ignored the 4K DSR resolution. This was not a problem prior to dx11.