DX11:issue(DynamicSuperResolution)

Discussion in 'Bug Reports' started by A.Driver, May 4, 2017.

  1. A.Driver

    A.Driver Registered

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    Ryzen 1500x @ stock using power saving
    Asus B350 Motherboard
    16GB (8GB x 2) RAM 3200 @ 2666 DDR4 (NOT Qualified Vendor List)
    GTX 970 FTW @ stock PCIe-3 x16
    Monitor No.1 BENQ 24"Z 144Hz @ 100Hz 1920x1080
    Monitor No.2 Viewsonic 19" @ 60Hz 1440x900 using Extended Desktop , BENQ Primary .
    -----------------------------------------------------------------------------------------------------------------------------
    rF2 OK @ 1920x1080 'Fullscreen' and 'Windowed' mode .

    rF2 @ 2715x1527 using nVidia DSR factor x2 , the game screen fails to be contained within
    the primary monitor during 'Fullscreen' mode and 'Windowed' mode results in Defaulting to
    an un-editable 1920x1080 resolution .

    Note: When I activated DSR and higher resolution , I set AA to zero .

    Many thanks for the (future) updates !!!
     
  2. A.Driver

    A.Driver Registered

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    Just for info , this issue is not resolved yet .
    Thanks .

    (EDIT)
    Also, I tried running at a lower resolution than native on my primary monitor (@ 'Fullscreen' setting) and the game runs in a small window instead of being stretched to fill the screen.
     
    Last edited: May 10, 2017
  3. A.Driver

    A.Driver Registered

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    "10/5/2017 : Build ID : 1813052
    - Full screen mode
    - Gpu and Video VSYNC working in DX11

    4thworld, Today at 7:01 PMReport "

    Unfortunately , this update has NOT resolved this issue .
    Thanks .
    EDIT:
    Skyrim CAN contain the game within the primary monitor when using a resolution larger than the native resolution , so it appears to be an issue caused by rF2 .
     
    Last edited: May 10, 2017
  4. gp20

    gp20 Registered

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    idem with amd vsr. Of course it was working with dx9.
     
  5. A.Driver

    A.Driver Registered

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    After the latest update the game IS being contained within the primary monitor when running in 'Fullscreen' mode , but the UI fails to scale correctly (no biggy) .
    However, when running the game in 'Windowed' mode the game still FAILS to be contained within the primary monitor , but the UI scales correctly .
    The game looks great and runs great (no stutter , solid FPS etc.) , i'm not using PP for now . Many thanks!
     
  6. A.Driver

    A.Driver Registered

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    Edited title to lessen confusion
    Thanks .
     
  7. Coanda

    Coanda Registered

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    I am also having issues with nVidia DSR on a single monitor (1080ti) and can no longer use it. I have tried both Windowed & Full screen mode. I either receive a black screen on startup in full screen mode or an oversized UI in windowed mode and then when I hit ALT+ENTER which can resize the UI and I receive the black screen again. I believe the custom 0,0 resolution in the config_dx11.ini maybe the cause of this therefore I tried the following.

    WidescreenUI=1
    WidescreenUIWidth=1920
    WidescreenHUD=1
    CustomVidRes=(3840, 2160)
    MinimumVidRes=(1920, 1080)
    MaximumVidRes=(3840, 2160)

    This helped the UI horizontally however vertically is was overstretched. As i could still see the race tab i decided to see if my 4K DSR resolution was being used. I put 100% smoothness on in nVidia control panel to ensure it was easy to see if it was working as this should make the graphics very blured & soft. When entering a racing session there was still the stretching issue & it was messing with my FOV and no blurred picture which suggests to me it ignored the 4K DSR resolution.

    This was not a problem prior to dx11.
     
    Last edited: May 29, 2017

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