ETA for dx11 update?

Discussion in 'General Discussion' started by Thrindil, Apr 30, 2017.

  1. museumsteve

    museumsteve Registered

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    A bit disappointing.
    Had a day off (Bank Holiday) today so would have been perfect for a day of messing around with the new beta but it's now 7.30pm (UK) and I've given up hope for today and back to work tomorrow :(
     
  2. museumsteve

    museumsteve Registered

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    What Beta version?
     
  3. Damian Baldi

    Damian Baldi Registered

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    it's the same in south america, a perfect day for fun but we are just waiting and waiting. Good news about the update, but bad timing to release it.
     
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  4. liakjim

    liakjim Registered

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    Nothing yet here.
     
  5. Thepharcyde

    Thepharcyde Registered

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    Steam,
    Probably a Steam Workshop update at a guess
     
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  6. Thrindil

    Thrindil Registered

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    Same, nothing here...
    Got one hour left now, getting desperate :(
     
  7. Thepharcyde

    Thepharcyde Registered

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    I feel your pain stevemuseum, must have been some bugs that were found last minute for the prerelease :)
     
  8. rFPlanet

    rFPlanet Registered

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    Literally whole world is waiting Studio 397 to release DX11 beta for rFactor2, because webpage and forum is loading very slowly.. other pages are loading much faster.
     
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  9. Narrowbackwing

    Narrowbackwing Registered

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    Great it's live

    Steam / properties / beta and select Dx11

    3.0 g download :)
     
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  10. Bozak

    Bozak Registered

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    False alarm, 1.8GB was the Formula 1975 League edition but there was a second update for Nola v1.1, USF2000 v1.1, Nissan GT500 v1.4
     
  11. Thrindil

    Thrindil Registered

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    It's here! :D
    I just came
     
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  12. museumsteve

    museumsteve Registered

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    Guess I better turn the PC back on :D
     
  13. Jake Loewenstein

    Jake Loewenstein Registered

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    HELL YES!!!
     

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  14. metalnwood

    metalnwood Registered

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    Have it but cant figure out how to enable vr..
     
  15. Kokomo

    Kokomo Registered

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    You have to tick the box in video settings of the launcher before entering the game

    Either way, my first impression is that the implementation is pretty behind iRacing and AC. Some of it is probably because using SteamVR with the Rift, which kills performance, and then there is no bump smoothing at all, it's like if they hit your head with a hammer every time you go over one.

    At least it's better than nothing, but here is hoping it will improve with some feedback
     
  16. metalnwood

    metalnwood Registered

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    Thanks Kokomo.

    With my 980ti, ASW is running almost all of the time with little headroom left in the gpu according to oculus tray tools. A 1080ti coming in the next couple weeks so it will be interesting to see.

    Adding 1.5 pixel density didnt seem yo really change anything, AA and sharpening certainly required.

    I dont regularly use RF as I have been waiting for VR so my OSW wheel seeming to have it's FFB on about 1% could be something else not related to the new update.
     
  17. Kokomo

    Kokomo Registered

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    I have a GTX 970 and it runs pretty terribly for me with everything on low, while AC is a constant 90fps. I'm interested to see if things work better for folks with Vives
     
  18. TravisRoe666

    TravisRoe666 Registered

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    don't waste your time. Roll back the update - everyones performance is completely smashed.

    It's not VR specific. Desktop single screen 1080p configurations with overclocked Titans and i7s can't even manage 60-70fps. Lol.
     
  19. F1Aussie

    F1Aussie Registered

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    I can with i7 4770 and gtx 1070, level 5aa and ultra pp
     
  20. Emery

    Emery Registered

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    Rename player.JSON (so a new one gets built) if you're having drastic fps problems.
     

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