Latest Roadmap Update - April 2017!

Discussion in 'News & Notifications' started by Christopher Elliott, Apr 20, 2017.

  1. peterchen

    peterchen Registered

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    Did you see the screenshots?
    Well, I for one noticed something...
     
  2. Magus

    Magus Registered

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    I guess the only way of knowing when the update goes live is by pressing F5 on the S397 forums for the release notes/news as we will need to choose the Beta option from the game's properties in Steam before steam registers the update.

    Unless S397 state otherwise, I will let it update my version of the game & jump in. If I see problems or low performance then I will do a fresh install and see if it changes anything. Just from old habits I always delete the files in the folder CBash & Shaders found in the /Userdata/Log main directory on new builds so I will probably do that too.
     
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  3. MarcG

    MarcG Registered

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    I'm not/haven't personally, all down to individual preference as a fresh install is not required.
     
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  4. daguru

    daguru Registered

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    Yes sounds like a plan going to delete and reinstall it Sunday night so come Monday its just the update to download not running any mods until I have a good blast :)
     
  5. stonec

    stonec Registered

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    You can verify integrity of game files with one click from Steam settings, much easier than doing a full re-install, if you have doubts your files are not valid.
     
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  6. Lenniepen

    Lenniepen Registered

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    Marcel Offermans said that naming it rFactor 3 is (currently) not an option, since most licenses (cars/tracks) are valid for the product 'rFactor 2'. This means S397 would have to repay these licenses in order to use them for a different game (rF3).
     
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  7. daguru

    daguru Registered

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    No doubts just want to remove all third party mods and run stock content for while with the update, mainly because I don't know what mods would have been updated etc
     
  8. Adrianstealth

    Adrianstealth Registered

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    there's more than enough stock content for my enjoyment its good quality too
    I'll possibly grab the 3rd party stuff (most of which at this point in time is very poor imo) if its converted and everyone saying its very good etc
     
  9. stonec

    stonec Registered

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    All mods that strictly follow albedo maps and don't employ custom shaders should work as is.
     
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  10. vegaguy5555

    vegaguy5555 Registered

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    But rF3 sounds so good!!:p
     
  11. fbiehne

    fbiehne Registered

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  12. Rastas

    Rastas Registered

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    ROFL :D
     
  13. daguru

    daguru Registered

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    K cool cheers
     
  14. Chillisteak

    Chillisteak Registered

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    Anyone know what time we are going to be able to activate the VR option tomorrow? I simply can't wait any longer lol
     
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  15. daguru

    daguru Registered

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    1 more sleep !!!
     
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  16. Adrianstealth

    Adrianstealth Registered

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    I'm led to believe afternoon (euro timezone )

    I'm guessing 3 to 4pm
     
  17. Eric Rowland

    Eric Rowland Registered

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    Good old Jimmy gives us a road test today.....
     
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  18. Rastas

    Rastas Registered

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    Soo much love...... rFactor2 Mod Mode 2017-04-30 21-18-37-37.jpg
     
  19. patchedupdemon

    patchedupdemon Registered

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    I'm a little disappointed with the results,there seems to be a lack of depth or contrast when looking at the rear of the car in front.
    But I will reserve final judgement until I've played iVe seem it on my monitors
     
  20. Adrianstealth

    Adrianstealth Registered

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    Look how terrible most rfactor 2 YouTube vids look

    Only a few YouTube -rfactor 2 look decent , not sure why rfactor 2 always looks a tad naff on YouTube

    Nice that he mentioned improved performance (for his pc)
    With pc hardware getting better all the time then we can run at higher settings + devs may continue to enhance visuals off the back of this

    Win win
     

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