For a while in rF2, there has only been one type of wet track available, which is if it rains it goes to full wet conditions. Just wondering, are ISI planning on changing that soon, because it'd be nice to have the option of light rain (inters conditions), or for a setting where it can be wet from earlier rain but no rain falling at the moment...
Hell, even the previous build(s) could give you good running on inters if you set the weather right. Though to be honest the game itself isn't too good at that, plugins give more possibilities. But yeah, what Ronnie said.
It says "Weather and wet saturation speed fine-tuned." does that mean we won"t get aquaplaning where the full wets are useless? The overall grip of the wet tires in general is very dissapointing.
Depends on how you set up your weather and how saturated the track becomes. If there's too much water on the track, any wet weather tire will become useless and aquaplane.
Overall grip? I would say it's fantastic. Did lots of testing lately with WIP car and it was mega. Even times matched up with RL ones set by the real car.
This ring any bells? http://isiforums.net/f/showthread.p...-Track-Surface?p=369000&viewfull=1#post369000
I think that the problem is that the system is complex and unfinished. In many cases the grip of the different compounds isn't ok. It's important to use new mods, because the new CPM has improved the wet grip behaviour a lot. I'm not saying that with the old tyres, were impossible ti have a good grip, but it was more difficult to achieve a good balance. In many cases, the grip of the tracks is different from one to others, and this complicate more the adjustments. But using the fantastic weather plugin and configuring the grip of the tracks and the vehicle properly the result is very good.
I made some tests past week and grip in wet conditions would also depend on the setting used for dry conditions (typically dry=1 for standard tarmac used by materials with name roadXXXXXX). The old wet setting used in rF1 is not doing anything in rF2. What other parameters in the tdf file affect grip in wet conditions? Enviado desde mi ONE A2001 mediante Tapatalk
Obviously Can't have aquaplane without proper standing water can you ? I say leave all that for rF2's successor. It needs implementation from ground up with advanced weather and wind effects. Imaginary canned aquaplane would be easy to replicate, but who wants BS ? What about wind ? advanced rain effects and no wind ?
I can see that wet weather has definitely iomproved in the latest build but still there are certain conditions that should be inters when they use full wets...