FIRST POST UPDATED Looks heaps better than before and all known issues have been fixed. The AI speed has improved for some cars. This is a track where different car AI paths are needed, and I'm not going down that path just yet. hope you enjoy v0.86 change log fixed and reconnected track edges with terrain Fixed the garage issue Made separate road lines Remapped the road textures and changed shader settings removed the white ripple strips and replaced with new saw tooth ripples ripple strips have realroad fixed some objects not receiving headlights new grass textures and shader settings added road join cracks added dirt transition from track edge added some more TSO's Replaced all billboards and new textures made re textured and mapped track side concrete walls made AI faster I hope. (note some cars are better than others) PLUS a heap more http://www.mediafire.com/download/rsikgzwdi9a9mek
Huge leap forward. All the items you have addressed so far are much improved. Looking forward as well to v.1.0. Thanks!!
Hey Nib, Any news on this fantastic track. I might have some spare time next week, so if you need something tested, let me know
I've been expecting your call Having trouble sorting out the AIW issue on the Enduro. I'll finish Barbagallo the have a look again Hopefully soon
hi yesterday we are big bug in grid position 7-8 ; crash for all drivers planted the server and the client rfactor 2 the solution we have used is that the drivers starting 7 and / or 8 left the stands and they resumed their place in the first round. no problem with IA
First post updated Merry Christmas all Big thanks to Hexagramme and SS for the AIW and SS for new cams v0.96 change log New AIW New Cams Smoothed out bumps over bridge Changed textures on trees Fixed some textures on Gstands Remapped 3rd bridge and made AO map Fixed some LOD issues Fixed xsectors eg Pit Out marker Enduro Scoreboard now working mediafire: http://www.mediafire.com/file/4u1761dp7pilj20/Magnificent_Park_v096.rfcmp STEAM: http://steamcommunity.com/sharedfiles/filedetails/?id=823832587
Thanks for the update, great job! @Marcel Offermans Would there any chance (maybe with some infos from dev`s?) to get the problem Scoreboard & Trackmap solved? Its just a handfull of tracks, where this problem persist...
Yes, i know. But a fix by S397 wouldn`t hurt, isn`t it? By the way, it`s enough, to press ctrl + f once
Ahhh not always 95% yes.....Sometimes I have needed to to it x2 and others in my group have reported the same thing. So I give x2 or x3 to be sure. Do it x4 and your back at the start with flickering.