Portugal International v2.0 Now Available

Discussion in 'News & Notifications' started by 88mphTim, Jul 10, 2015.

  1. Satangoss

    Satangoss Registered

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    This question is very important due several reasons, I'd be glad to have this answer too.

    Thanks for Devs for this new version.
     
  2. BlamedB

    BlamedB Registered

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    Gotta say, the NSX here is a great way to kill time

    Thanks ISI, can't wait for the Stock Cars next :D
     
  3. MarcG

    MarcG Registered

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    It appears to be just on a Green track as you say, I've just watched and once the track rubbers in they make the corner after a lock up with no more spinning (50% agg). Simple answer is to let the track rubber in, you could try AI Learning to see if they helps them in that area.
     
  4. Lazza

    Lazza Registered

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    I got confirmation from ISI that the wet parameter is obsolete quite a while ago. It was in a thread somewhere related to wet weather effects on tyres. A few track releases after that still had it in there, but the last one (or two) have correctly removed it.

    What matters now is the... er... Roughness param? Not at my PC right now. So smoother surfaces will logically get more slippery in the wet.

    *here's the thread... note I'm not sure if the tyre parameters mentioned are current.
    http://isiforums.net/f/showthread.php/22550-Does-wet-actually-do-anything
     
  5. Tosch

    Tosch Registered

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    That's what I was looking for. Thanks Lazza! :D
     
  6. Adrianstealth

    Adrianstealth Registered

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    This imo was a really good track, understated, well worth updating !

    I hope it get the precognition it deserves
     
  7. Marc Collins

    Marc Collins Registered

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    Don't like the antiseptic look compared to the realism of the earlier version, but thanks for fixing all the various graphics glitches and problems--without a drop in performance. There is no gain, either, but I was concerned performance would drop with the newer higher quality components and features.
     
  8. Lucio Distilleri

    Lucio Distilleri Registered

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    Last edited by a moderator: Jul 11, 2015
  9. Gijs van Elderen

    Gijs van Elderen Registered

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  10. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    Nice video :) !
     
  11. Gijs van Elderen

    Gijs van Elderen Registered

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    It's easy with a nice track! :cool:

    If you want to survey Circuit Zolder ^^ : I'm doing some trackday laps this Wednessday.
    I can take you with me to do some laps... ;)
     
    Last edited by a moderator: Jul 11, 2015
  12. peterchen

    peterchen Registered

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    In the old version there was a touch of 3D-grass. Why did you removed it?
     
  13. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    In the old version there was a touch of 3D-arms. We think it looks vulgar.
     
  14. LeStrat

    LeStrat Registered

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    My favourite rFactor2 track, greatly improved. Many thanks ISI.
     
  15. Miro

    Miro Registered

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    Track looks great now :)
    I did like the old version a lot aswell. Somehow the background mountains make it look special here IMO.
    Thx!
     
  16. pkelly

    pkelly Registered

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    Awesome track update. Merci beaucoup, track team.
     
  17. Adrianstealth

    Adrianstealth Registered

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    good vid, new version very much improved looks more realistic, lots subtle changes add up
     
  18. Andregee

    Andregee Registered

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    The colors are a bit to desaturated, i think and i say that as a person who like natural colors.
     
  19. matf1

    matf1 Registered

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    2 Hours with F3.5 and then an hour online with DW12.

    The surface is fantastic... There were multiple grooves to be found and the bumps are manageable whichever one you choose.
    The new grip levels are absolutely spot on, so thanks to whoever worked on that. The two end points, green and heavy feel so naturally good, as does the transitioning between them. Off-groove seemed natural as well when overtaking, often providing that slight whiff of a front right lock up.
    I tried to adjust ride height for the kerbs on turn 8 in the Dallara before realising that futility. I'm keen to see if they can be exploited further with a tintop though.

    We pushed, these guys and I in the Indy... Tosch, Kuraken, Elbo. 23s, 22s, 21s. Kuraken pulls a 19.9 from lord knows where.

    I'd set the car to wheelspin just a smidgen in 4th coming out of the final turn, so I've some room to maneuver come the race
    Everyone was easy into turn one, bar one guy. That was enough to upset the apple cart which took out Tosch and gave me a slight bit of damage that has the steering askew. It's braking fine, so I push on.
    The final turn... after a few laps, developed some push due to the damage and the scrubbing was overheating the front left. Game over for this round, but boy oh boy... I'll be back.

    Like a lot of people here, this track is a favourite haunt and this version has captured the dynamics and the essence that I'd hoped it would.
    I could only ask for one thing more with this track... 1993!
     
  20. Lazza

    Lazza Registered

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    Dunno... looking at the bunch of screenshots in the announcement some of those look like photos, at least until you click on them and see polys... to me that's a good sign for colour.
     

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