[WIP] EnduranceRacingX PX by URD Pre-order with beta access available!

Discussion in 'Vehicles' started by UnitedRacingDesign, May 4, 2015.

  1. tagada83

    tagada83 Registered

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    I personally do not stop sending you requests but it's been that I have not answered. Moreover, it is impossible to send you some information for your private message box is full.
    Here is my email: tagada83@gmail.com
     
  2. UnitedRacingDesign

    UnitedRacingDesign Registered

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    You should write us to unitedracingdesign@gmail.com and not here on pm pls. PMs here are very limited and i have some there that i cant delete.
     
  3. bravotangosix

    bravotangosix Registered

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    Where can I find out the current update version for all the URD mods as I'm at a loss as to whether or not I've got the latest versions? Even on my purchases page it doesn't have any info. Any help would be....very helpful.
     
  4. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Current package version is URD_PX_V025.rar
     
  5. UnitedRacingDesign

    UnitedRacingDesign Registered

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    We are working on getting an update out for LeMans Weekend! Will notify you about progress. Atleast one PX1 car will be released until than but we are working on 2xPX1.
     
  6. Brack Jabham

    Brack Jabham Registered

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    Nice. Good work. I would like to have time to help on this, so I appreciate how much effort goes in when this is just a sideline to having real world responsibilities
     
  7. StrawmanAndy

    StrawmanAndy Registered

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  8. sg333

    sg333 Registered

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    Great news! :)
     
  9. Heikki21

    Heikki21 Registered

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    Good news [emoji4] do you also have any news regarding the updated/new T5 mod ?

    Gesendet von meinem LG-D855 mit Tapatalk
     
  10. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Right now Miroslav is doing updates to EGT physics, basicly those are done but beeing tested. He will move to physics for T5 updates and once we release next 2 cars for PX, we will work on T5 2015/16 version and the older ones update.
     
  11. UnitedRacingDesign

    UnitedRacingDesign Registered

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  12. Heikki21

    Heikki21 Registered

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    All right, thanks for the info and all your effort [emoji469]

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  13. jayarrbee36

    jayarrbee36 Registered

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    Nice. That would only improve my favourite week of the year!
     
  14. Fraggon

    Fraggon Registered

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    I refuse to get excited after all the letdowns but I would'nt mind an update or two.
     
  15. F1 2004

    F1 2004 Registered

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    "fuel mixture adjustment"

    Hope you include that in the update.
     
  16. Eddy

    Eddy Registered

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    That will take at least another year. Sorry couldn't help myself. But today i read on facebook some anouncement and they are thinkering of going to develop for ams also next to asseto and in the past rfactor2.

    I guess money talks. And all the rfactor 2 clients have paid already and are whiners so why to bother
     
  17. Woodee

    Woodee Registered

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    What are you on about?!
     
  18. russlar

    russlar Registered

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    Does anybody know the correct filenames to use for a custom PX2 skin? If I make alt_myskin.dds the main body skin, the wings, windscreen banner, and tirewall/rims are still the default. Looking at the Cadillac skin posted upthread, it looks like alt_myskinextra1.dds should do the wings, and through trial and error I found that extra2 does the windscreen banner (which isn't in the PX2 template files... can I re-use the template file from the rpx1 here?), but nothing I tried does the tirewall and rims (which the AC skins I downloaded have).
     
  19. Chris Lesperance

    Chris Lesperance Registered

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    Yup you are correct. It is my understanding that in rF2, the car isn't set up to do custom rims and tires. If I am wrong I hope some one can correct me.

    alt_myskin.dds = Main carbody skin
    alt_myskinextra1 = Wings texture
    alt_myskinextra2 = banner
    alt_myskinextra3 = side number plate illumination
     
  20. russlar

    russlar Registered

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    Thanks, the loose dds files are working, but packaging them in a mas won't load (all I get is the base blue skin)
     

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